metro-rts/src/goap/state.cpp

49 lines
1,005 B
C++

#include "state.hpp"
#include "goap/action.hpp"
#include "goap/actor_world_state.hpp"
#include "utils/godot_macros.hpp"
namespace goap {
void State::_bind_methods() {
#define CLASSNAME State
GDSIGNAL("state_finished");
GDSIGNAL("state_failed");
GDSIGNAL("end_state");
}
void State::_enter_tree() {
this->world_state = this->get_node<ActorWorldState>("../ActorWorldState");
}
void State::_process(double delta_time) {
if(this->is_action_done())
this->state_finished();
}
Action const *State::get_action() const {
return this->action;
}
void State::_end_state() {}
void State::state_finished() {
this->end_state();
this->emit_signal("state_finished");
}
void State::state_failed() {
this->end_state();
this->emit_signal("state_failed");
}
bool State::is_action_done() const {
return this->action->is_completed(this->world_state);
}
void State::end_state() {
this->_end_state();
this->queue_free();
this->emit_signal("end_state");
}
}