metro-rts/godot/GameObjects/player_camera.tscn
2024-08-15 21:43:20 +02:00

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[gd_scene load_steps=2 format=3 uid="uid://bmm2quy62exfr"]
[sub_resource type="CylinderMesh" id="CylinderMesh_hd6t5"]
height = 0.1
[node name="PlayerCamera" type="RTSPlayer"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(-1, 7.57103e-08, -4.37114e-08, 0, 0.5, 0.866025, 8.74228e-08, 0.866025, -0.5, 0, 5.86004, -2.59394)
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0494189, 0)
mesh = SubResource("CylinderMesh_hd6t5")