chore: explicit functional-style cast of weapon_animation getter
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			@ -43,7 +43,7 @@ gd::Variant UnitWorldState::get_world_property(gd::String property) {
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}
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gd::String UnitWorldState::get_weapon_animation() const {
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    return "melee_attack";
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    return gd::String("melee_attack");
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}
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bool UnitWorldState::get_can_see_target() {
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