going/project/materials
2025-05-31 21:25:14 +02:00
..
abstractor_pass.tres feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
forest_background.tres feat: updating forest textures 2025-05-27 11:23:14 +02:00
forest_background_albedo.png feat: redesigned ground texture 2025-05-28 00:32:49 +02:00
forest_background_albedo.png.import feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
forest_background_normal.png feat: redesigned ground texture 2025-05-28 00:32:49 +02:00
forest_background_normal.png.import feat: redesigned ground texture 2025-05-28 00:32:49 +02:00
forest_floor_grass_albedo.png feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
forest_floor_grass_albedo.png.import feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
forest_floor_grass_normal.png feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
forest_floor_grass_normal.png.import feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
forest_path_albedo.png feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
forest_path_albedo.png.import feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
forest_path_normal.png feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
forest_path_normal.png.import feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
grass_albedo.png feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
grass_albedo.png.import feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
ground.tres feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
ground_albedo.png feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
ground_albedo.png.import feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
hair_albedo.png feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
hair_albedo.png.import feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
leaves_albedo.png feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
leaves_albedo.png.import feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
leaves_normal.png feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
leaves_normal.png.import feat: first full movement and enemy prototype 2025-05-25 22:05:08 +02:00
tree_abstractor.gdshader feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
tree_abstractor.gdshader.uid feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
tree_bark_albedo.png feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
tree_bark_albedo.png.import feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
tree_bark_normal.png feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
tree_bark_normal.png.import feat: switched to mobile rendering and various optimizations 2025-05-31 21:25:14 +02:00
walls_albedo.png feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
walls_albedo.png.import feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
walls_normal.png feat: more work on tree graphics 2025-05-28 19:33:15 +02:00
walls_normal.png.import feat: more work on tree graphics 2025-05-28 19:33:15 +02:00