going/project/scenes/valley.tscn
2025-05-27 11:23:27 +02:00

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[gd_scene load_steps=3 format=3 uid="uid://sofv1apr4467"]
[ext_resource type="PackedScene" uid="uid://5cfl3xu1861l" path="res://models/terrains/level.blend" id="1_ch7jd"]
[ext_resource type="PackedScene" uid="uid://dcgsrdacswacl" path="res://objects/player.tscn" id="2_pvuhy"]
[node name="Valley" type="Node3D"]
[node name="level" parent="." instance=ExtResource("1_ch7jd")]
[node name="Player" parent="." instance=ExtResource("2_pvuhy")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 523.554, 26.0153, -0.09375)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -0.740828, 0.671695, 0, -0.671695, -0.740828, 0, 6.05439, 0)
shadow_enabled = true
shadow_normal_bias = 9.168
shadow_reverse_cull_face = true
shadow_blur = 0.973
directional_shadow_split_1 = 0.009
directional_shadow_split_2 = 0.173
directional_shadow_split_3 = 0.73
directional_shadow_fade_start = 0.712
directional_shadow_max_distance = 1010.0
directional_shadow_pancake_size = 1.7