fogd-engine/src/core/resources.h
2024-09-12 14:03:29 +02:00

15 lines
440 B
C

#ifndef RESOURCES_H
#define RESOURCES_H
#include "raylib.h"
extern void InitializeResourceSubsystem();
extern void CleanResourceSubsystem();
//! Load a model resource from disk, path is relative to the resource folder
extern Model *ResourcesLoadModel(char const *res_path);
//! Load a texture resource from disk, path is relative to the resource folder
extern Texture *ResourcesLoadTexture(char const *res_path);
#endif // !RESOURCES_H