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BeatEmUp.c
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feat: implemented level functions
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2024-01-25 00:07:34 +01:00 |
Damagable.h
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feat: separated combat and movement collision layers
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2024-01-14 22:15:10 +01:00 |
Enemy.c
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feat: implemented level functions
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2024-01-25 00:07:34 +01:00 |
Enemy.h
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feat: implemented level functions
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2024-01-25 00:07:34 +01:00 |
EnemyStates.c
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feat: drag for enemy is now calculated in EnemyUpdate
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2024-01-20 12:55:17 +01:00 |
EnemyStates.h
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feat: enemy animation and hurt reaction
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2023-11-29 14:20:19 +01:00 |
Hurtbox.c
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feat: separated combat and movement collision layers
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2024-01-14 22:15:10 +01:00 |
Hurtbox.h
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feat: separated combat and movement collision layers
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2024-01-14 22:15:10 +01:00 |
Layers.h
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feat: colliders now have a separate 'mask' and 'layers'
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2024-01-15 22:07:46 +01:00 |
Player.c
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feat: implemented level functions
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2024-01-25 00:07:34 +01:00 |
Player.h
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feat: implemented level functions
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2024-01-25 00:07:34 +01:00 |
PlayerStates.c
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feat: added Player Slash state
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2024-01-21 22:12:40 +01:00 |
PlayerStates.h
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feat: added Player Slash state
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2024-01-21 22:12:40 +01:00 |
Prop.c
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feat: colliders now have a separate 'mask' and 'layers'
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2024-01-15 22:07:46 +01:00 |
Prop.h
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feat: reworked typeclasses to forward-declare then define
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2024-01-12 09:02:42 +01:00 |