Commit graph

55 commits

Author SHA1 Message Date
Sara 087b74244e chore: improved formatting in PlayerGetDepth 2023-11-27 19:03:08 +01:00
Sara 1dae0d7f12 fix(windows): removed cast from static definition 2023-11-27 19:02:33 +01:00
Sara 804d8784a3 feat: implemented basic skeleton of the enemy type 2023-11-27 19:01:11 +01:00
Sara dd2f0799cb feat: messages header to define message ids globally 2023-11-27 19:00:27 +01:00
Sara 39999eaabd feat: created Enemy struct 2023-11-27 17:41:56 +01:00
Sara 71d8ebd45c feat: prop now destroys itself when receiving message id 1 2023-11-27 17:41:44 +01:00
Sara 02f48c5fb3 feat: player attacks now have better timing for the attack frame 2023-11-27 17:41:14 +01:00
Sara 53af5fb66d feat: player implements no message receiver 2023-11-27 17:40:51 +01:00
Sara ece2a24a78 chore: removed tabs from whitespace-only lines 2023-11-26 13:32:27 +01:00
Sara b1a4fa2f0a feat: modified boxing bag collision box 2023-11-26 13:19:47 +01:00
Sara f2159a31a9 feat: collision shape is for prop now initialized with physics entity and PHYSICS_LAYER_DEFAULT 2023-11-26 13:15:07 +01:00
Sara 20c5d9dfe1 feat: tracking facing direction 2023-11-26 13:12:56 +01:00
Sara b82c0a5765 feat: added bias to player depth 2023-11-26 13:12:41 +01:00
Sara 94cc7e8c6c feat: increased size of the player collider 2023-11-26 13:11:30 +01:00
Sara 0b0f4bcdfb asset: scaled up punching bag 2023-11-26 13:02:49 +01:00
Sara 240186c8de feat(physics): reworked physics to use colliders, allowing for bodies with multiple colliders 2023-11-25 21:52:12 +01:00
Sara 29b2852cea chore: removed debug logs from prop 2023-11-25 11:34:24 +01:00
Sara 1bba6c86f1 feat(game): player and prop now implement get depth for behaviour entity 2023-11-25 11:34:10 +01:00
Sara 7851fc5a24 fix: changed player collision size 2023-11-24 23:31:40 +01:00
Sara c406a0a8b9 fix: changed creation order 2023-11-24 23:31:31 +01:00
Sara 36d9fee5f4 fix(animation): changed animation timings 2023-11-24 23:31:15 +01:00
Sara 73cd7c5f96 feat(game): now creating punching bag prop in play() 2023-11-24 23:21:11 +01:00
Sara c1e100211e feat(player): player now destroys all objects it creates. Made collision shape smaller 2023-11-24 23:20:57 +01:00
Sara 14e006344e feat(game): added prop object to represent simple static props 2023-11-24 23:20:25 +01:00
Sara b2dda356a1 asset: added punching bag 2023-11-24 23:20:00 +01:00
Sara 9adfac023f feat(animation): separated sprite flip logic into helper function 2023-11-24 21:17:24 +01:00
Sara 333ada2752 feat(player): player now implements physics entity 2023-11-24 21:16:28 +01:00
Sara eb871a9d5f feat(player): players state machine is now it's own file 2023-11-24 19:08:48 +01:00
Sara 74e633f070 feat(build): assets/ is now a build input 2023-11-24 19:08:10 +01:00
Sara 27d6c7e0d7 adjusted player animations 2023-11-24 19:07:19 +01:00
Sara 3f9bfa25fd asset: added punching bag 2023-11-24 19:07:06 +01:00
Sara 05334eb8ee feat(build): added RMDIR call to postbuildcommands to ensure assets are cleared before being copied 2023-11-24 16:23:49 +01:00
Sara 01d9a9417d feat(game): renamed fencer to beat-em-up and added SpawnPlayer to play 2023-11-24 16:23:24 +01:00
Sara d1870e7a19 feat(game): added player 2023-11-24 16:22:59 +01:00
Sara 7d1bce119b asset: exported player animations 2023-11-24 16:22:45 +01:00
Sara e679bc4a0a asset: added player.svg 2023-11-24 16:22:32 +01:00
Sara 37ec5a7558 feat(template): removed files not directly needed for the template 2023-11-23 20:03:33 +01:00
Sara 2b7af06d00 feat(builds): Added post-build command to copy game/assets to target directory 2023-11-23 19:59:17 +01:00
Sara 2f65ef014f chore(formatting): added / at the end of source directory in Build-Game.lua 2023-11-23 18:36:15 +01:00
Sara 1d18873f4b feat(player): reworked some of the player's animation code 2023-11-23 18:35:55 +01:00
Sara dd0af050c9 chore(format): Geany did some automatic formatting 2023-11-23 18:35:27 +01:00
Sara f7607f71ab fix: PlayerIdleUpdate return value is now const State* in line with DefineState requirements 2023-11-23 09:15:16 +01:00
Sara 1ffbd74a08 feat(player): added PlayerIdleUpdate, which calls PlayerAnimationUpdate 2023-11-22 20:58:10 +01:00
Sara 3c647ccfc2 fix(warnings): added _DataType argument to DefineState to improve type checking 2023-11-22 15:58:59 +01:00
Sara 2b1aa6236f Changed SDL_DrawLine to SDL_DrawLineF in physics_entity_debug_draw and added input to player 2023-11-22 15:14:59 +01:00
Sara 918e73c306 split animation frame and facing direction 2023-11-22 13:57:27 +01:00
Sara ad983812f6 changed camera FOV 2023-11-22 13:16:14 +01:00
Sara 9e643e7cec feat(testing game): Player is now spawned in play() 2023-11-22 13:10:42 +01:00
Sara 0ccdc8c5d0 fix(build config): debugdir for Game project is now game/ directory 2023-11-22 13:10:19 +01:00
Sara d57bc1e4e2 feat(organization): moved assets directory to game
Assets should now be stored per-project (as opposed to globally)
2023-11-22 13:09:25 +01:00