removed old range comparison

This commit is contained in:
Sara 2023-11-01 23:00:32 +01:00
parent b65cba928b
commit af0a2bfa33

View file

@ -39,9 +39,6 @@ Vector _internal_collision_overlap_on_axis(PhysicsEntity self, PhysicsEntity oth
Range a_range = _internal_collision_get_range_on_axis(self, axis);
Range b_range = _internal_collision_get_range_on_axis(other, axis);
if(a_range.min <= b_range.max && a_range.min <= b_range.max) {
const float overlap_left = a_range.max - b_range.min;
const float overlap_right = b_range.min - a_range.max;
const float overlap_left = a_range.max - b_range.min;
const float overlap_right = b_range.min - a_range.max;
*out_point = fabsf(overlap_right) <= fabsf(overlap_left) ? a_range.maxpoint : a_range.minpoint;