feat(game): now creating punching bag prop in play()

This commit is contained in:
Sara 2023-11-24 23:21:11 +01:00
parent c1e100211e
commit 73cd7c5f96

View file

@ -1,9 +1,20 @@
#include "program.h"
#include "shape.h"
#include "Player.h"
#include "Prop.h"
static
void play() {
SpawnPlayer(ZeroVector);
SpawnProp(MakeVector(2.f, 0.f),
sprite_from_spritesheet(spritesheet_load("assets/bag.png", IVectorFrom(512)), 0),
shape_new((Vector[]){
MakeVector(-0.25, -0.1),
MakeVector(0.25, -0.1),
MakeVector(0.25, 0.0),
MakeVector(-0.25, 0.0)
}, 4)
);
}
static