From 73cd7c5f96310ed9003d10c3bd90b5a014770d69 Mon Sep 17 00:00:00 2001 From: Sara Date: Fri, 24 Nov 2023 23:21:11 +0100 Subject: [PATCH] feat(game): now creating punching bag prop in play() --- game/src/beat-em-up.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/game/src/beat-em-up.c b/game/src/beat-em-up.c index f21c64d..96edd65 100644 --- a/game/src/beat-em-up.c +++ b/game/src/beat-em-up.c @@ -1,9 +1,20 @@ #include "program.h" +#include "shape.h" #include "Player.h" +#include "Prop.h" static void play() { SpawnPlayer(ZeroVector); + SpawnProp(MakeVector(2.f, 0.f), + sprite_from_spritesheet(spritesheet_load("assets/bag.png", IVectorFrom(512)), 0), + shape_new((Vector[]){ + MakeVector(-0.25, -0.1), + MakeVector(0.25, -0.1), + MakeVector(0.25, 0.0), + MakeVector(-0.25, 0.0) + }, 4) + ); } static