feat: adjusted player input rate

This commit is contained in:
Sara 2024-01-18 14:16:35 +01:00
parent e9ec0e9237
commit 2f26672fc4

View file

@ -7,7 +7,7 @@
#include "PlayerStates.h" #include "PlayerStates.h"
#include "Layers.h" #include "Layers.h"
const Vector PLAYER_SPEED = { 1.0f, 0.70f }; const Vector PLAYER_SPEED = { 1.0f, 0.50f };
START_REFLECT(Player) START_REFLECT(Player)
REFLECT_TYPECLASS(Player, Drop) REFLECT_TYPECLASS(Player, Drop)