feat: uncapped framerate
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@ -16,7 +16,7 @@ void draw() {}
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int main(int argc, char* argv[]) {
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struct ProgramSettings config = {
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.target_fps = 80,
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.target_fps = 0,
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.title = "fencer",
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.view_resolution = {1920, 1080},
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.on_play = &play,
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