chore: removed debug draws

This commit is contained in:
Sara 2023-11-29 14:20:40 +01:00
parent 26bea065b9
commit 04ade25772
3 changed files with 0 additions and 3 deletions

View file

@ -51,7 +51,6 @@ void EnemyUpdate(Enemy* self, float deltaTime) {
void EnemyDraw(Enemy* self) { void EnemyDraw(Enemy* self) {
animation_sprite_draw(self->currentAnimation, &self->transform); animation_sprite_draw(self->currentAnimation, &self->transform);
shape_draw(collider_get_shape(self->collider), self->transform);
} }
void EnemyDestroy(Enemy* self) { void EnemyDestroy(Enemy* self) {

View file

@ -119,7 +119,6 @@ void PlayerUpdate(Player* self, float deltaTime) {
void PlayerDraw(Player* self) { void PlayerDraw(Player* self) {
animation_sprite_draw(self->currentAnimation, &self->transform); animation_sprite_draw(self->currentAnimation, &self->transform);
shape_draw(collider_get_shape(self->physicsCollider), self->transform);
} }
Transform* PlayerGetTransform(Player* self) { Transform* PlayerGetTransform(Player* self) {

View file

@ -47,7 +47,6 @@ void PropUpdate(Prop* self, float deltaTime) {}
void PropDraw(Prop* self) { void PropDraw(Prop* self) {
sprite_draw(self->sprite, self->transform); sprite_draw(self->sprite, self->transform);
shape_draw(collider_get_shape(self->collisionShape), self->transform);
} }
void PropOnCollision(Prop* self, Collision collision) {} void PropOnCollision(Prop* self, Collision collision) {}