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Rally Rush
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#include "turret.hpp"#include "beam.hpp"#include "utils/godot_macros.h"#include <godot_cpp/classes/global_constants.hpp>#include <godot_cpp/classes/physics_direct_space_state3d.hpp>#include <godot_cpp/classes/physics_ray_query_parameters3d.hpp>#include <godot_cpp/classes/time.hpp>#include <godot_cpp/classes/world3d.hpp>#include <godot_cpp/variant/utility_functions.hpp>Namespaces | |
| namespace | godot |
Macros | |
| #define | CLASSNAME Turret |
| #define CLASSNAME Turret |