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    Rally Rush
    
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Listener for the all_keys_found Observer. Plays the "open" animation when the observer is broadcast. More...
#include <exit_door.hpp>
 Public Member Functions | |
| virtual void | _enter_tree () override | 
| Fetch animation player and connect to all_keys_found observer of RallyRushGameMode.   | |
| void | all_keys_found () | 
| Listener for all_keys_found.   | |
Private Member Functions | |
| GDCLASS (ExitDoor, Node3D) | |
Static Private Member Functions | |
| static void | _bind_methods () | 
| Required to be a valid godot class.   | |
Private Attributes | |
| AnimationPlayer * | player {nullptr} | 
Listener for the all_keys_found Observer. Plays the "open" animation when the observer is broadcast.
      
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  staticprivate | 
Required to be a valid godot class.
      
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  overridevirtual | 
Fetch animation player and connect to all_keys_found observer of RallyRushGameMode.
| void godot::ExitDoor::all_keys_found | ( | ) | 
Listener for all_keys_found.
      
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  private | 
      
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  private |