#include "enemy_spawnpoint.hpp"
#include "godot_cpp/classes/packed_scene.hpp"
#include "godot_cpp/classes/random_number_generator.hpp"
#include "godot_cpp/templates/vector.hpp"
#include "rally_rush_game_mode.hpp"
#include <godot_cpp/classes/node.hpp>
Go to the source code of this file.
|
class | godot::Spawner |
| Singleton managing enemy and key spawning. Spawns a single enemy at an interval, selecting drone or car based on which is required or taking turns if both. Spawns three keys at the start of the game. More...
|
|