1#ifndef EXIT_TRIGGER_HPP
2#define EXIT_TRIGGER_HPP
4#include <godot_cpp/classes/area3d.hpp>
Area3D that notifies the RallyRushGameMode that the player has exited the game when hit by the CarPla...
Definition exit_trigger.hpp:8
virtual void _enter_tree() override
Connect body_entered observer.
Definition exit_trigger.cpp:12
GDCLASS(ExitTrigger, Area3D)
static void _bind_methods()
Required to be a valid godot class.
Definition exit_trigger.cpp:8
void body_entered(Node3D *node)
If the entered body is a CarPlayer and the player has found 3 keys, notify the RallyRushGameMode that...
Definition exit_trigger.cpp:16
Definition beacon_powerup.cpp:6