feat: switched testmap gamemode to rally rush

This commit is contained in:
Sara 2024-05-17 15:11:11 +02:00
parent 5cf006e4d7
commit 9a783a13fe
3 changed files with 11 additions and 11 deletions

View file

@ -1,9 +0,0 @@
[gd_resource type="GameMode" load_steps=3 format=3 uid="uid://cn67hplheq8lu"]
[ext_resource type="PackedScene" uid="uid://dkvgi7x2epurk" path="res://car_player.tscn" id="1_4tneo"]
[sub_resource type="GameState" id="GameState_vk238"]
[resource]
game_state = SubResource("GameState_vk238")
player_scene = ExtResource("1_4tneo")

View file

@ -0,0 +1,9 @@
[gd_resource type="RallyRushGameMode" load_steps=3 format=3 uid="uid://r8bx64rqumkl"]
[ext_resource type="PackedScene" uid="uid://dkvgi7x2epurk" path="res://car_player.tscn" id="1_fnunr"]
[sub_resource type="GameState" id="GameState_bm1yf"]
[resource]
game_state = SubResource("GameState_bm1yf")
player_scene = ExtResource("1_fnunr")

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=11 format=3 uid="uid://e3dmisrrgqq7"]
[ext_resource type="GameMode" uid="uid://cn67hplheq8lu" path="res://game_mode.tres" id="1_y3ilg"]
[ext_resource type="RallyRushGameMode" uid="uid://r8bx64rqumkl" path="res://rally_rush_game_mode.tres" id="1_p2wxn"]
[ext_resource type="Material" uid="uid://cfont63vhwa3y" path="res://grid_material.tres" id="2_dkg88"]
[sub_resource type="BoxShape3D" id="BoxShape3D_qta3q"]
@ -31,7 +31,7 @@ func _integrate_forces(body : PhysicsDirectBodyState3D):
[sub_resource type="BoxMesh" id="BoxMesh_c0m66"]
[node name="TestMap2" type="Level3D"]
game_mode_prototype = ExtResource("1_y3ilg")
game_mode_prototype = ExtResource("1_p2wxn")
[node name="Track" type="Node" parent="."]