feat: switched testmap gamemode to rally rush
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5cf006e4d7
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9a783a13fe
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@ -1,9 +0,0 @@
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[gd_resource type="GameMode" load_steps=3 format=3 uid="uid://cn67hplheq8lu"]
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[ext_resource type="PackedScene" uid="uid://dkvgi7x2epurk" path="res://car_player.tscn" id="1_4tneo"]
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[sub_resource type="GameState" id="GameState_vk238"]
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[resource]
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game_state = SubResource("GameState_vk238")
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player_scene = ExtResource("1_4tneo")
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9
godot/rally_rush_game_mode.tres
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9
godot/rally_rush_game_mode.tres
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@ -0,0 +1,9 @@
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[gd_resource type="RallyRushGameMode" load_steps=3 format=3 uid="uid://r8bx64rqumkl"]
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[ext_resource type="PackedScene" uid="uid://dkvgi7x2epurk" path="res://car_player.tscn" id="1_fnunr"]
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[sub_resource type="GameState" id="GameState_bm1yf"]
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[resource]
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game_state = SubResource("GameState_bm1yf")
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player_scene = ExtResource("1_fnunr")
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@ -1,6 +1,6 @@
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[gd_scene load_steps=11 format=3 uid="uid://e3dmisrrgqq7"]
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[ext_resource type="GameMode" uid="uid://cn67hplheq8lu" path="res://game_mode.tres" id="1_y3ilg"]
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[ext_resource type="RallyRushGameMode" uid="uid://r8bx64rqumkl" path="res://rally_rush_game_mode.tres" id="1_p2wxn"]
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[ext_resource type="Material" uid="uid://cfont63vhwa3y" path="res://grid_material.tres" id="2_dkg88"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_qta3q"]
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@ -31,7 +31,7 @@ func _integrate_forces(body : PhysicsDirectBodyState3D):
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[sub_resource type="BoxMesh" id="BoxMesh_c0m66"]
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[node name="TestMap2" type="Level3D"]
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game_mode_prototype = ExtResource("1_y3ilg")
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game_mode_prototype = ExtResource("1_p2wxn")
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[node name="Track" type="Node" parent="."]
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