chore: formatted main
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								src/main.cpp
									
									
									
									
									
								
							
							
						
						
									
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								src/main.cpp
									
									
									
									
									
								
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					@ -1,14 +1,13 @@
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					#include "renderer/clay_renderer_SDL3.h"
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#include <SDL3/SDL_hints.h>
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					#include <SDL3/SDL_hints.h>
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#include <SDL3/SDL_keycode.h>
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					#include <SDL3/SDL_keycode.h>
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#include <SDL3/SDL_oldnames.h>
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					#include <SDL3/SDL_oldnames.h>
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#include <clay/clay.h>
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					#include <clay/clay.h>
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#include "renderer/clay_renderer_SDL3.h"
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#include "application.h"
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					#include "application.h"
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#include "defs.h"
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					#include "defs.h"
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#include "style.h"
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#include "ui_data.h"
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#include "resources.h"
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					#include "resources.h"
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					#include "ui_data.h"
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#define SDL_MAIN_HANDLED
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					#define SDL_MAIN_HANDLED
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#include <SDL3/SDL.h>
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					#include <SDL3/SDL.h>
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					@ -21,84 +20,84 @@
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#include <SDL3/SDL_video.h>
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					#include <SDL3/SDL_video.h>
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#include <SDL3_ttf/SDL_ttf.h>
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					#include <SDL3_ttf/SDL_ttf.h>
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					#include <stdbool.h>
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#include <stddef.h>
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					#include <stddef.h>
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#include <stdint.h>
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					#include <stdint.h>
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#include <stdbool.h>
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#include <stdlib.h>
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					#include <stdlib.h>
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constexpr SDL_InitFlags sdlInitFlags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY;
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					constexpr SDL_InitFlags sdlInitFlags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY;
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SDL_Window *window = nullptr;
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					SDL_Window *window = nullptr;
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SDL_Renderer *renderer = nullptr;
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					SDL_Renderer *renderer = nullptr;
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int screenWidth = 1920, screenHeight = 1080;
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bool running = true;
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					bool running = true;
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uint64_t clayMemorySize = 0;
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					uint64_t clayMemorySize = 0;
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Clay_Arena clayPrimaryArena;
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					Clay_Arena clayPrimaryArena;
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Clay_SDL3RendererData backendData = {
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					Clay_SDL3RendererData backendData = {nullptr, nullptr, nullptr};
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	nullptr, nullptr, nullptr
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};
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static inline
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					static inline void LogOutputResolution() {
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void LogOutputResolution() {
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	int w, h;
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						int w, h;
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	SDL_GetCurrentRenderOutputSize(renderer, &w, &h);
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						SDL_GetCurrentRenderOutputSize(renderer, &w, &h);
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	SDL_Log("output size: %i, %d", w, h);
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						SDL_Log("output size: %i, %d", w, h);
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}
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					}
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static
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					static Clay_Dimensions MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
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Clay_Dimensions MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
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						TTF_Font **fonts = (TTF_Font **)userData;
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	TTF_Font **fonts = (TTF_Font**)userData;
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	TTF_Font *font = fonts[config->fontId];
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						TTF_Font *font = fonts[config->fontId];
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	int width, height;
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						int width, height;
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	TTF_SetFontSize(font, config->fontSize);
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						TTF_SetFontSize(font, config->fontSize);
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	if (!TTF_GetStringSize(font, text.chars, text.length, &width, &height)) {
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						if(!TTF_GetStringSize(font, text.chars, text.length, &width, &height)) {
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		SDL_LogError(SDL_LOG_CATEGORY_ERROR, "MeasureText failed to measure text %s", SDL_GetError());
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							SDL_LogError(SDL_LOG_CATEGORY_ERROR, "MeasureText failed to measure text %s", SDL_GetError());
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	}
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						}
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	return (Clay_Dimensions) { (float)width, (float)height };
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						return (Clay_Dimensions){(float)width, (float)height};
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}
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					}
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static
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					static void HandleClayErrors(Clay_ErrorData data) {
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void HandleClayErrors(Clay_ErrorData data) {
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	SDL_LogError(SDL_LOG_CATEGORY_ERROR, "%s", data.errorText.chars);
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						SDL_LogError(SDL_LOG_CATEGORY_ERROR, "%s", data.errorText.chars);
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}
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					}
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static inline
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					static inline void InitSDL() {
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void InitSDL() {
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	SDL_SetHint(SDL_HINT_RENDER_LINE_METHOD, "3");
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						SDL_SetHint(SDL_HINT_RENDER_LINE_METHOD, "3");
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	if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
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						if(!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
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		SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_Init failed: %s", SDL_GetError());
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							SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_Init failed: %s", SDL_GetError());
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		exit(1);
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							exit(1);
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	}
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						}
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	if ((window = SDL_CreateWindow("Window", screenWidth, screenHeight, sdlInitFlags)) == nullptr) {
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						int screenWidth{1920}, screenHeight{1080};
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						if(SDL_DisplayMode const *mode{SDL_GetDesktopDisplayMode(0)}) {
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							screenWidth = mode->w;
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							screenHeight = mode->h;
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						}
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						if((window = SDL_CreateWindow("Window", screenWidth, screenHeight, sdlInitFlags)) == nullptr) {
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		SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateWindow failed: %s", SDL_GetError());
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							SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateWindow failed: %s", SDL_GetError());
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		exit(2);
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							exit(2);
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	}
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						}
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	if ((renderer = SDL_CreateRenderer(window, NULL)) == nullptr) {
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						if((renderer = SDL_CreateRenderer(window, NULL)) == nullptr) {
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		SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateRenderer failed: %s", SDL_GetError());
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							SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateRenderer failed: %s", SDL_GetError());
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		exit(3);
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							exit(3);
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	}
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						}
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	if (!TTF_Init()) {
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						if(!TTF_Init()) {
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		SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_Init failed: %s", SDL_GetError());
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							SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_Init failed: %s", SDL_GetError());
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		exit(4);
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							exit(4);
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	}
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						}
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	if ((textEngine = TTF_CreateRendererTextEngine(renderer)) == nullptr) {
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						if((textEngine = TTF_CreateRendererTextEngine(renderer)) == nullptr) {
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		SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_CreateRendererTextEngine failed: %s", SDL_GetError());
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							SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_CreateRendererTextEngine failed: %s", SDL_GetError());
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		exit(5);
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							exit(5);
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	}
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						}
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}
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					}
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static
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					static void InitClay() {
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void InitClay() {
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	clayMemorySize = Clay_MinMemorySize();
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						clayMemorySize = Clay_MinMemorySize();
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	clayPrimaryArena = Clay_CreateArenaWithCapacityAndMemory(clayMemorySize, SDL_malloc(clayMemorySize));
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						clayPrimaryArena = Clay_CreateArenaWithCapacityAndMemory(clayMemorySize, SDL_malloc(clayMemorySize));
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	Clay_Initialize(clayPrimaryArena, { (float)screenWidth, (float)screenHeight }, { HandleClayErrors });
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						int screenWidth{}, screenHeight{};
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						SDL_GetCurrentRenderOutputSize(renderer, &screenWidth, &screenHeight);
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						Clay_Initialize(clayPrimaryArena, {(float)screenWidth, (float)screenHeight}, {HandleClayErrors});
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	Clay_SetMeasureTextFunction(MeasureText, fonts);
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						Clay_SetMeasureTextFunction(MeasureText, fonts);
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	Clay_SetLayoutDimensions({ (float)screenWidth, (float)screenHeight });
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						Clay_SetLayoutDimensions({(float)screenWidth, (float)screenHeight});
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	float x, y;
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						float x, y;
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	SDL_GetMouseState(&x, &y);
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						SDL_GetMouseState(&x, &y);
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	Clay_SetPointerState((Clay_Vector2) { x, y }, false);
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						Clay_SetPointerState((Clay_Vector2){x, y}, false);
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}
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					}
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extern Clay_RenderCommandArray RenderApplication();
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					extern Clay_RenderCommandArray RenderApplication();
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					@ -109,54 +108,52 @@ int main(int argc, char *argv[]) {
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	LoadResources();
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						LoadResources();
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	LogOutputResolution();
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						LogOutputResolution();
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	InitClay();
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						InitClay();
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	backendData = (Clay_SDL3RendererData) { renderer, textEngine, fonts };
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						backendData = (Clay_SDL3RendererData){renderer, textEngine, fonts};
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	SDL_Event event;
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						SDL_Event event;
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	uint64_t startFrameTime = SDL_GetTicksNS();
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						uint64_t startFrameTime = SDL_GetTicksNS();
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	double deltaTime = 0.0;
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						double deltaTime = 0.0;
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	bool mouseButtonDown = false;
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						bool mouseButtonDown = false;
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	bool shiftDown = false;
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						bool shiftDown = false;
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	while (running) {
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						while(running) {
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		deltaTime = SDL_GetTicksNS() - startFrameTime;
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							deltaTime = SDL_GetTicksNS() - startFrameTime;
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		startFrameTime = SDL_GetTicksNS();
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							startFrameTime = SDL_GetTicksNS();
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		Clay_Vector2 scrollMotion = { 0, 0 };
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							Clay_Vector2 scrollMotion = {0, 0};
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		UiData_Clear();
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							UiData_Clear();
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		while (SDL_PollEvent(&event)) {
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							while(SDL_PollEvent(&event)) {
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			HandleEvent(event);
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								HandleEvent(event);
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			switch (event.type) {
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								switch(event.type) {
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			case SDL_EVENT_QUIT:
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								case SDL_EVENT_QUIT:
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				running = false;
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									running = false;
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				break;
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									break;
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			case SDL_EVENT_WINDOW_RESIZED:
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								case SDL_EVENT_WINDOW_RESIZED:
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					Clay_SetLayoutDimensions({
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									Clay_SetLayoutDimensions({(float)event.window.data1, (float)event.window.data2});
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						(float)event.window.data1,
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						(float)event.window.data2
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					});
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				LogOutputResolution();
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									LogOutputResolution();
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				break;
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									break;
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			case SDL_EVENT_MOUSE_WHEEL:
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								case SDL_EVENT_MOUSE_WHEEL:
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					if (shiftDown) {
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									if(shiftDown) {
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						scrollMotion = (Clay_Vector2) { event.wheel.y * 2.f, -event.wheel.x * 5.f };
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										scrollMotion = (Clay_Vector2){event.wheel.y * 2.f, -event.wheel.x * 5.f};
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				} else {
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									} else {
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						scrollMotion = (Clay_Vector2) { -event.wheel.x * 2.f, event.wheel.y * 5.f };
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										scrollMotion = (Clay_Vector2){-event.wheel.x * 2.f, event.wheel.y * 5.f};
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				}
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									}
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				break;
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									break;
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			case SDL_EVENT_MOUSE_MOTION:
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								case SDL_EVENT_MOUSE_MOTION:
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					Clay_SetPointerState((Clay_Vector2) { event.motion.x, event.motion.y }, mouseButtonDown);
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									Clay_SetPointerState((Clay_Vector2){event.motion.x, event.motion.y}, mouseButtonDown);
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				break;
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									break;
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			case SDL_EVENT_MOUSE_BUTTON_DOWN:
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								case SDL_EVENT_MOUSE_BUTTON_DOWN:
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			case SDL_EVENT_MOUSE_BUTTON_UP:
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								case SDL_EVENT_MOUSE_BUTTON_UP:
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					if (event.button.button == SDL_BUTTON_LEFT) {
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									if(event.button.button == SDL_BUTTON_LEFT) {
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					mouseButtonDown = event.button.down;
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										mouseButtonDown = event.button.down;
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						Clay_SetPointerState((Clay_Vector2) { event.button.x, event.button.y }, mouseButtonDown);
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										Clay_SetPointerState((Clay_Vector2){event.button.x, event.button.y}, mouseButtonDown);
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				}
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									}
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				break;
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									break;
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			case SDL_EVENT_KEY_DOWN:
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								case SDL_EVENT_KEY_DOWN:
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			case SDL_EVENT_KEY_UP:
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								case SDL_EVENT_KEY_UP:
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					if (event.key.key == SDLK_LSHIFT || event.key.key == SDLK_RSHIFT) {
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									if(event.key.key == SDLK_LSHIFT || event.key.key == SDLK_RSHIFT) {
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					shiftDown = event.key.down;
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										shiftDown = event.key.down;
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				}
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									}
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				break;
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									break;
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				default: break;
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								default:
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									break;
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			}
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								}
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		}
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							}
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		Clay_UpdateScrollContainers(true, scrollMotion, deltaTime);
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							Clay_UpdateScrollContainers(true, scrollMotion, deltaTime);
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