dice-gui-old/src/main.cpp

172 lines
5.3 KiB
C++

#include "renderer/clay_renderer_SDL3.h"
#include <SDL3/SDL_hints.h>
#include <SDL3/SDL_keycode.h>
#include <SDL3/SDL_oldnames.h>
#include <clay/clay.h>
#include "application.h"
#include "defs.h"
#include "resources.h"
#include "ui_data.h"
#define SDL_MAIN_HANDLED
#include <SDL3/SDL.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_events.h>
#include <SDL3/SDL_init.h>
#include <SDL3/SDL_log.h>
#include <SDL3/SDL_mouse.h>
#include <SDL3/SDL_render.h>
#include <SDL3/SDL_video.h>
#include <SDL3_ttf/SDL_ttf.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
constexpr SDL_InitFlags sdlInitFlags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY;
SDL_Window *window = nullptr;
SDL_Renderer *renderer = nullptr;
bool running = true;
uint64_t clayMemorySize = 0;
Clay_Arena clayPrimaryArena;
Clay_SDL3RendererData backendData = {nullptr, nullptr, nullptr};
static inline void LogOutputResolution() {
int w, h;
SDL_GetCurrentRenderOutputSize(renderer, &w, &h);
SDL_Log("output size: %i, %d", w, h);
}
static Clay_Dimensions MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
TTF_Font **fonts = (TTF_Font **)userData;
TTF_Font *font = fonts[config->fontId];
int width, height;
TTF_SetFontSize(font, config->fontSize);
if(!TTF_GetStringSize(font, text.chars, text.length, &width, &height)) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "MeasureText failed to measure text %s", SDL_GetError());
}
return (Clay_Dimensions){(float)width, (float)height};
}
static void HandleClayErrors(Clay_ErrorData data) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "%s", data.errorText.chars);
}
static inline void InitSDL() {
SDL_SetHint(SDL_HINT_RENDER_LINE_METHOD, "3");
if(!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_Init failed: %s", SDL_GetError());
exit(1);
}
int screenWidth{1920}, screenHeight{1080};
if(SDL_DisplayMode const *mode{SDL_GetDesktopDisplayMode(0)}) {
screenWidth = mode->w;
screenHeight = mode->h;
}
if((window = SDL_CreateWindow("Window", screenWidth, screenHeight, sdlInitFlags)) == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateWindow failed: %s", SDL_GetError());
exit(2);
}
if((renderer = SDL_CreateRenderer(window, NULL)) == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateRenderer failed: %s", SDL_GetError());
exit(3);
}
if(!TTF_Init()) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_Init failed: %s", SDL_GetError());
exit(4);
}
if((textEngine = TTF_CreateRendererTextEngine(renderer)) == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_CreateRendererTextEngine failed: %s", SDL_GetError());
exit(5);
}
}
static void InitClay() {
clayMemorySize = Clay_MinMemorySize();
clayPrimaryArena = Clay_CreateArenaWithCapacityAndMemory(clayMemorySize, SDL_malloc(clayMemorySize));
int screenWidth{}, screenHeight{};
SDL_GetCurrentRenderOutputSize(renderer, &screenWidth, &screenHeight);
Clay_Initialize(clayPrimaryArena, {(float)screenWidth, (float)screenHeight}, {HandleClayErrors});
Clay_SetMeasureTextFunction(MeasureText, fonts);
Clay_SetLayoutDimensions({(float)screenWidth, (float)screenHeight});
float x, y;
SDL_GetMouseState(&x, &y);
Clay_SetPointerState((Clay_Vector2){x, y}, false);
}
extern Clay_RenderCommandArray RenderApplication();
extern void HandleEvent(SDL_Event event);
int main(int argc, char *argv[]) {
InitSDL();
LoadResources();
LogOutputResolution();
InitClay();
backendData = (Clay_SDL3RendererData){renderer, textEngine, fonts};
SDL_Event event;
uint64_t startFrameTime = SDL_GetTicksNS();
double deltaTime = 0.0;
bool mouseButtonDown = false;
bool shiftDown = false;
while(running) {
deltaTime = SDL_GetTicksNS() - startFrameTime;
startFrameTime = SDL_GetTicksNS();
Clay_Vector2 scrollMotion = {0, 0};
UiData_Clear();
while(SDL_PollEvent(&event)) {
HandleEvent(event);
switch(event.type) {
case SDL_EVENT_QUIT:
running = false;
break;
case SDL_EVENT_WINDOW_RESIZED:
Clay_SetLayoutDimensions({(float)event.window.data1, (float)event.window.data2});
LogOutputResolution();
break;
case SDL_EVENT_MOUSE_WHEEL:
if(shiftDown) {
scrollMotion = (Clay_Vector2){event.wheel.y * 2.f, -event.wheel.x * 5.f};
} else {
scrollMotion = (Clay_Vector2){-event.wheel.x * 2.f, event.wheel.y * 5.f};
}
break;
case SDL_EVENT_MOUSE_MOTION:
Clay_SetPointerState((Clay_Vector2){event.motion.x, event.motion.y}, mouseButtonDown);
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
if(event.button.button == SDL_BUTTON_LEFT) {
mouseButtonDown = event.button.down;
Clay_SetPointerState((Clay_Vector2){event.button.x, event.button.y}, mouseButtonDown);
}
break;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
if(event.key.key == SDLK_LSHIFT || event.key.key == SDLK_RSHIFT) {
shiftDown = event.key.down;
}
break;
default:
break;
}
}
Clay_UpdateScrollContainers(true, scrollMotion, deltaTime);
SDL_SetRenderDrawColor(renderer, 10, 10, 10, 255);
SDL_RenderClear(renderer);
Clay_RenderCommandArray array = RenderApplication();
SDL_Clay_RenderClayCommands(&backendData, &array);
SDL_RenderPresent(renderer);
SDL_Delay(10);
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}