.. | ||
cairo-pdf-rendering | ||
clay-official-website | ||
cpp-project-example | ||
introducing-clay-video-demo | ||
playdate-project-example | ||
raylib-multi-context | ||
raylib-sidebar-scrolling-container | ||
SDL2-video-demo | ||
SDL3-simple-demo | ||
shared-layouts | ||
sokol-corner-radius | ||
sokol-video-demo | ||
termbox2-demo | ||
termbox2-image-demo | ||
terminal-example | ||
win32_gdi | ||
README.md |
Building the Examples
This guide describes how to build and run the examples in this project.
1. Prerequisites
- CMake (3.25 or newer recommended)
- C Compiler with WASM support (GCC, Clang, or MSVC)
- Specific SDKs or Libraries for some examples:
- Playdate SDK for Playdate examples
- Raylib, Sokol, stb, termbox2: which are fetched automatically by CMake
2. Clone the Repository
git clone https://github.com/nicbarker/clay.git
cd clay
3. Build All Examples (except Playdate)
To build all examples (except the Playdate example which is not built by default):
cmake -B cmake-build
cmake --build cmake-build
4. Build Other Examples
If you want more control over which examples you want to build, you can use the following cmake
options, which can be combined together:
You can selectively build a subset of the examples:
cmake Option |
Explanation |
---|---|
No options | Builds all examples except the Playdate examples |
-DCLAY_INCLUDE_ALL_EXAMPLES=OFF |
Does not build any examples unless told to through other options below |
-DCLAY_INCLUDE_DEMOS=ON |
Builds video demo and website |
-DCLAY_INCLUDE_CPP_EXAMPLE=ON |
Builds C++ example |
-DCLAY_INCLUDE_RAYLIB_EXAMPLES=ON |
Builds raylib examples |
-DCLAY_INCLUDE_SDL2_EXAMPLES=ON |
Builds SDL 2 examples |
-DCLAY_INCLUDE_SDL3_EXAMPLES=ON |
Builds SDL 3 examples |
-DCLAY_INCLUDE_WIN32_GDI_EXAMPLES=ON |
Builds Win32 GDI examples |
-DCLAY_INCLUDE_SOKOL_EXAMPLES=ON |
Builds Sokol examples |
-DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON |
Builds Playdate examples |
For example, to building the Playdate examples only we can use:
cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON -B cmake-build
cmake --build cmake-build
Alternatively, here are some cmake invocations to build a specific set of examples:
Build intention | cmake Options |
---|---|
Raylib Examples Only | cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_RAYLIB_EXAMPLES=ON -B cmake-build |
SDL2 Example Only | cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_SDL2_EXAMPLES=ON -B cmake-build |
Sokol Examples Only | cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_SOKOL_EXAMPLES=ON-B cmake-build |
Terminal Examples Only | cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_DEMOS=ON-B cmake-build |
Important
The Playdate examples equires the Playdate SDK to be installed.
5. Playdate Examples
The output .pdx
file will be at:
cmake-build/examples/playdate-project-example/clay_playdate_example.pdx
You can open this file using the Playdate simulator.
Building for the Playdate Hardware
Replace /path/to/PlaydateSDK
with your Playdate SDK path:
cmake -DTOOLCHAIN=armgcc \
-DCMAKE_TOOLCHAIN_FILE=/path/to/PlaydateSDK/C_API/buildsupport/arm.cmake \
-DCLAY_INCLUDE_ALL_EXAMPLES=OFF \
-DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON \
-B cmake-release-playdate
cmake --build cmake-release-playdate
6. Web Example
To build the official website demo as a WebAssembly app, in order for you to be able to view it in the browser. An additional step is needed:
cd examples/clay-official-website
./build.sh
Warning
If you are on Mac OS X and see the following error:
error: unable to create target: 'No available targets are compatible with triple "wasm32"'
... then you may need to install
llvm
using homebrew and add it to your PATH, resulting in it being used instead ofclang
which comes bundled with Mac OS X (which does not support WASM). An alternative is usingemscripten
but this requires modifying thebuild.sh
script.
Resulting files are found in the ./build/clay
subfolder:
build/clay/index.html
build/clay/index.wasm
In order to view the page correctly, you will need to serve the build
folder via a webserver, and then navigate to index.html
in a web browser.
Using vscode, open the build
directory in own's workspace then use the Live Preview extension.
7. Running Examples
After building, the examples can be found in their respective subfolders within the output folder cmake-build/examples
:
./cmake-build/examples/introducing-clay-video-demo/clay_examples_introducing_clay_video_demo
If the executable is missing, run the command make
in the respective subfolder.
Note
- Many examples automatically fetch dependencies using CMake's
FetchContent
– no manual installs needed for Raylib, Sokol, stb, or termbox2. - For example-specific instructions, check the README files inside each
examples/
folder.