fix: benchmarking code was off by a magnitude of 1

This commit is contained in:
Sara Gerretsen 2025-09-23 14:23:44 +02:00
parent 8eb5f3e3b8
commit f7e474e1cf
2 changed files with 2 additions and 2 deletions

View file

@ -17,7 +17,7 @@ static void SetSimulatingButton(Clay_ElementId element, Clay_PointerData pointer
static void RandomizeFieldButton(Clay_ElementId element, Clay_PointerData pointer, intptr_t data) {
if (pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
simulation::InitializeRandom(2, 30);
simulation::InitializeRandom(2, 1000);
}
}

View file

@ -93,7 +93,7 @@ static void TaskBegin() {
static void TaskComplete() {
std::scoped_lock lock{ tasksMutex };
if (--tasks == 0) {
SDL_Log("Generation Complete %lfs", (double)(SDL_GetTicksNS() - generationStartTime) * 0.0000000001);
SDL_Log("Generation Complete %lfs", (double)(SDL_GetTicksNS() - generationStartTime) * 0.000000001);
}
tasksChanged.notify_all();
}