chore: translated more C stuff to C++ in main.cpp

This commit is contained in:
Sara Gerretsen 2025-09-22 21:42:40 +02:00
parent 98e4932a43
commit 7c580462b3

View file

@ -93,7 +93,7 @@ void InitClay() {
Clay_Initialize(clayPrimaryArena, { (float)screenWidth, (float)screenHeight }, { HandleClayErrors });
Clay_SetMeasureTextFunction(MeasureText, resources::fonts);
Clay_SetLayoutDimensions({ (float)screenWidth, (float)screenHeight });
float x, y;
float x{ 0 }, y{ 0 };
SDL_GetMouseState(&x, &y);
Clay_SetPointerState((Clay_Vector2) { x, y }, false);
}
@ -103,7 +103,7 @@ int main(int argc, char *argv[]) {
resources::LoadResources();
LogOutputResolution();
InitClay();
backendData = (Clay_SDL3RendererData) { renderer, resources::textEngine, resources::fonts };
backendData = { renderer, resources::textEngine, resources::fonts };
SDL_Event event;
uint64_t startFrameTime = SDL_GetTicksNS();
double deltaTime = 0.0;