chore: some comments on variables in simulation.cpp
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@ -20,22 +20,27 @@
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#define SIM_MULTITHREADING 1
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namespace simulation {
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bool drawDebugInfo{ true };
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// Encapsulates the data relevant to a GoL rule's workload
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struct ThreadWorkload {
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size_t seg_idx{0}, seg_len{1};
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std::mutex mtx{};
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std::vector<Cell> changes{};
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};
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static std::set<Cell> living{};
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bool drawDebugInfo{ true }; // draw next step's changes over current state
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static std::set<Cell> living{}; // The set of currently alive cells
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// Ruleset workload abstraction
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static std::vector<std::shared_ptr<ThreadWorkload>> overpopulated{};
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static std::vector<std::shared_ptr<ThreadWorkload>> underpopulated{};
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static std::vector<std::shared_ptr<ThreadWorkload>> born{};
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static uint64_t generationStartTime{ 0 };
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static unsigned tasks{ 0 }; std::mutex tasksMutex{};
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// Multithreading
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static unsigned tasks{ 0 };
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static std::mutex tasksMutex{};
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static std::condition_variable tasksChanged{};
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// ns timestamp of the start of the last generation change calculation
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static uint64_t generationStartTime{ 0 };
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CellIterator::CellIterator(Cell begin, Cell end)
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: state{ begin } , begin{ begin }, end{ end } {}
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