break-utopia/modules/break_utopia
2025-12-01 18:38:02 +01:00
..
__pycache__ feat: started project 2025-11-25 23:41:31 +01:00
config.py feat: started project 2025-11-25 23:41:31 +01:00
damage_box.cpp feat: implemented hit&damage boxes 2025-11-30 22:24:00 +01:00
damage_box.h feat: implemented hit&damage boxes 2025-11-30 22:24:00 +01:00
hit_box.cpp fix: HitBox::damaged gets called once in lifetime 2025-12-01 18:38:02 +01:00
hit_box.h fix: HitBox::damaged gets called once in lifetime 2025-12-01 18:38:02 +01:00
macros.h feat: started project 2025-11-25 23:41:31 +01:00
player_body.cpp chore: created class responsible for camera fx 2025-12-01 14:09:02 +01:00
player_body.h feat: implemented initial attack states logic 2025-11-28 23:17:13 +01:00
player_camera.cpp feat: implemented camera shake 2025-12-01 16:36:19 +01:00
player_camera.h feat: implemented camera shake 2025-12-01 16:36:19 +01:00
player_states.cpp chore: created class responsible for camera fx 2025-12-01 14:09:02 +01:00
player_states.h feat: implemented destructible objects and damage 2025-12-01 01:32:46 +01:00
register_types.cpp chore: created class responsible for camera fx 2025-12-01 14:09:02 +01:00
register_types.h feat: started project 2025-11-25 23:41:31 +01:00
SCsub feat: started project 2025-11-25 23:41:31 +01:00