break-utopia/project/objects/destructable_props/rack_destroyed.tscn
2026-01-23 17:46:36 +01:00

56 lines
2.5 KiB
Text

[gd_scene format=3 uid="uid://c1b435e74tfx1"]
[ext_resource type="PackedScene" uid="uid://d0xcnfxqf4xv" path="res://assets/models/props/fragments/rack_fragments.blend" id="1_jygfe"]
[ext_resource type="PackedScene" uid="uid://tdwettjsx1o2" path="res://objects/effects/impact_flash_green_large.tscn" id="2_ey6co"]
[ext_resource type="Material" uid="uid://7d4c1oui1np3" path="res://assets/effects/particle_materials/explosion_dithered.tres" id="3_m1bqq"]
[ext_resource type="PackedScene" uid="uid://dn1lu8316stf0" path="res://objects/effects/destroyed_object_audio.tscn" id="4_ey6co"]
[sub_resource type="GDScript" id="GDScript_jygfe"]
resource_name = "RackDestroyed"
script/source = "extends Node3D
var count : int = 0
func _ready():
$ImpactFlash2.restart()
await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.1, 0.0, 0.02).timeout
iter(self)
func iter(node):
for child in node.get_children():
if child is RigidBody3D:
child.linear_velocity = ((child.global_position - global_position).normalized() + Vector3(1, 0 ,0).rotated(Vector3.UP, randf_range(0, PI*2)).normalized()) * 4
child.angular_velocity = Vector3(randf_range(4, 5), randf_range(4, 5), randf_range(4, 5))
count += 1
if count % 3 != 0:
get_tree().create_timer(5 + (count % 5)).timeout.connect(child.queue_free)
iter(child)
"
[sub_resource type="QuadMesh" id="QuadMesh_wl07y"]
material = ExtResource("3_m1bqq")
center_offset = Vector3(0, 0, -0.1)
[sub_resource type="BoxShape3D" id="BoxShape3D_ey6co"]
size = Vector3(1.0722656, 0.76708984, 1.2509766)
[node name="RackDestroyed" type="Node3D" unique_id=236861400]
script = SubResource("GDScript_jygfe")
[node name="rack_fragments" parent="." unique_id=1382781049 instance=ExtResource("1_jygfe")]
[node name="ImpactFlash2" parent="." unique_id=297038791 instance=ExtResource("2_ey6co")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00251311, 1.4693413, 0)
draw_pass_1 = SubResource("QuadMesh_wl07y")
[node name="AnimatableBody3D" type="AnimatableBody3D" parent="." unique_id=228382645]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63204515, 0)
collision_layer = 10
collision_mask = 10
[node name="CollisionShape3D" type="CollisionShape3D" parent="AnimatableBody3D" unique_id=825060925]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.23071289, 0)
shape = SubResource("BoxShape3D_ey6co")
[node name="DestroyedObjectAudio" parent="." unique_id=1054350173 instance=ExtResource("4_ey6co")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63204515, 0)