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__pycache__
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feat: started project
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2025-11-25 23:41:31 +01:00 |
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config.py
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feat: started project
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2025-11-25 23:41:31 +01:00 |
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cop_bot.cpp
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feat: post-test fixes
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2026-01-21 17:06:18 +01:00 |
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cop_bot.h
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feat: post-test fixes
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2026-01-21 17:06:18 +01:00 |
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damage_box.cpp
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feat: added enemy damage box
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2026-01-10 13:00:55 +01:00 |
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damage_box.h
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feat: added enemy damage box
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2026-01-10 13:00:55 +01:00 |
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destructable_object.cpp
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feat: game over screen
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2026-01-14 22:37:53 +01:00 |
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destructable_object.h
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feat: game over screen
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2026-01-14 22:37:53 +01:00 |
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hit_box.cpp
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feat: improved destructible objects and effects
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2025-12-03 18:04:52 +01:00 |
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hit_box.h
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feat: improved destructible objects and effects
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2025-12-03 18:04:52 +01:00 |
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level_end.cpp
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feat: connected level 1 to lvl 2
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2026-01-23 23:17:26 +01:00 |
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level_end.h
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feat: connected level 1 to lvl 2
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2026-01-23 23:17:26 +01:00 |
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level_status.cpp
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feat: game over screen
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2026-01-14 22:37:53 +01:00 |
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level_status.h
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feat: game over screen
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2026-01-14 22:37:53 +01:00 |
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macros.h
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feat: started project
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2025-11-25 23:41:31 +01:00 |
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player_body.cpp
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feat: game over screen
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2026-01-14 22:37:53 +01:00 |
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player_body.h
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feat: added "deal_damage" fnc to playerbody
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2026-01-10 11:53:54 +01:00 |
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player_camera.cpp
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chore: added convention-complying this references
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2026-01-22 15:03:18 +01:00 |
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player_camera.h
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feat: increased camera shake interval
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2025-12-01 23:52:32 +01:00 |
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player_states.cpp
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feat: post-test fixes
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2026-01-21 17:06:18 +01:00 |
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player_states.h
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feat: post-test fixes
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2026-01-21 17:06:18 +01:00 |
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register_types.cpp
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feat: tutorialisation;end screen improvements
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2026-01-13 00:48:56 +01:00 |
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register_types.h
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feat: started project
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2025-11-25 23:41:31 +01:00 |
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SCsub
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feat: started project
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2025-11-25 23:41:31 +01:00 |