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a80888092f
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feat: level & UI polish
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2026-01-11 23:00:25 +01:00 |
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9e07ada589
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feat: enemy spawning;feat: player spin special
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2026-01-10 00:12:18 +01:00 |
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6e8814093e
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feat: main menu -> game start
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2026-01-04 14:39:15 +01:00 |
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6e13791377
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feat: sound effects&main menu
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2025-12-19 15:40:06 +01:00 |
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abd37a5ade
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feat: player character expressions
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2025-12-17 14:43:20 +01:00 |
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98de092cfd
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feat: created level template&new opening
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2025-12-11 23:35:04 +01:00 |
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bcae9be5d3
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fix: gamepad bindings for ui_accept/ui_cancel
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2025-12-11 10:22:55 +01:00 |
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7cdd0f79cb
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chore: updated engine
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2025-12-05 20:54:34 +01:00 |
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99d237af1e
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chore: added PC to cubicle & updated fragments
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2025-12-05 15:12:05 +01:00 |
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6ab1146231
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feat: over-the-shoulder rotating camera
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2025-12-04 13:53:10 +01:00 |
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01750cb3c8
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feat: work on player animations&improve level
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2025-12-03 18:05:04 +01:00 |
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200ae37c3e
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feat: added gamepad input
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2025-12-01 23:56:45 +01:00 |
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a5288e96e2
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feat: adjusted player body node order & physics
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2025-12-01 18:37:33 +01:00 |
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d01652bb2a
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chore: created class responsible for camera fx
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2025-12-01 14:09:02 +01:00 |
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5263fbad23
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feat: implemented hit&damage boxes
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2025-11-30 22:24:00 +01:00 |
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eae19de5d0
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chore: another pass on the impact effect
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2025-11-30 20:08:59 +01:00 |
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15e84442ac
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feat: comic-style impact effect
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2025-11-29 23:23:40 +01:00 |
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86c73ddb67
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feat: implemented swing_3 impact effects
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2025-11-29 16:42:48 +01:00 |
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0c0c3adb15
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chore: general improvements to attack chain
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2025-11-29 15:13:18 +01:00 |
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4b43358975
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feat: implemented initial attack states logic
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2025-11-28 23:17:13 +01:00 |
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cd10582d7a
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feat: movement implemented
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2025-11-26 16:46:17 +01:00 |
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372730d6eb
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feat: started project
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2025-11-25 23:41:31 +01:00 |
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Sara
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21ba8e33af
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feat: updated engine version to 4.4-rc1
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2025-02-23 14:38:23 +01:00 |
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Sara
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25f9a4c4fd
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fix: template name in project.godot is now correct
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2025-01-19 14:08:23 +01:00 |
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Sara
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a6f4d83112
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feat: added template project
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2025-01-19 13:48:24 +01:00 |
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