In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null. |
||
|---|---|---|
| .. | ||
| src | ||
| build.gradle | ||
In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null. |
||
|---|---|---|
| .. | ||
| src | ||
| build.gradle | ||