In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null. |
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|---|---|---|
| .. | ||
| app | ||
| editor | ||
| gradle/wrapper | ||
| lib | ||
| nativeSrcsConfigs | ||
| scripts | ||
| build.gradle | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle | ||