..
doc_classes
Disable shader baker when exporting as dedicated server
2025-11-04 00:25:08 +01:00
export
Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
console_wrapper_windows.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
cpu_feature_validation.c
[Windows] Additionally use cpuid instruction to detect SSE4.2 support.
2025-08-03 22:13:59 +03:00
crash_handler_windows.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
crash_handler_windows_seh.cpp
Core: Cleanup headers in core/config
2025-10-06 09:20:56 -05:00
crash_handler_windows_signal.cpp
[Windows] Fix MinGW build
2025-10-07 16:06:04 +02:00
detect.py
Merge pull request #108111 from Repiteo/core/sanitizer-restructure
2026-02-18 12:04:30 -06:00
display_server_windows.cpp
Minimize include dependencies of display_server.h
2026-02-17 19:45:31 +01:00
display_server_windows.h
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
2026-02-25 19:43:03 +01:00
drop_target_windows.cpp
Add support for SDL3 joystick input driver
2025-06-25 01:28:50 +02:00
drop_target_windows.h
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
gl_manager_windows_angle.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
gl_manager_windows_angle.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
gl_manager_windows_native.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
gl_manager_windows_native.h
Minimize include dependencies of display_server.h
2026-02-17 19:45:31 +01:00
godot.ico
godot.manifest
Windows: Migrate godot.manifest to platform/windows
2025-09-25 09:15:00 -05:00
godot.natvis
Fix HashMap/HashSet in natvis after member renames
2025-09-24 21:51:03 -07:00
godot_console.ico
godot_res.rc
Windows: Migrate godot.manifest to platform/windows
2025-09-25 09:15:00 -05:00
godot_res_template.rc
[Windows] Use separate resource files for export templates.
2025-10-28 12:11:07 +02:00
godot_res_wrap.rc
Windows: Migrate godot.manifest to platform/windows
2025-09-25 09:15:00 -05:00
godot_res_wrap_template.rc
[Windows] Use separate resource files for export templates.
2025-10-28 12:11:07 +02:00
godot_windows.cpp
Add support for profiling GDScript with tracy.
2025-11-28 16:36:36 +01:00
key_mapping_windows.cpp
key_mapping_windows.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
lang_table.h
Add missing includes
2025-10-26 18:25:17 -04:00
libgodot_windows.cpp
LibGodot: Core - Build Godot Engine as a Library
2025-10-07 02:15:41 +02:00
msvs.py
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
2025-04-08 15:40:05 +02:00
native_menu_windows.cpp
Merge pull request #115379 from kitbdev/popupmenu-set-index
2026-01-28 17:58:01 -06:00
native_menu_windows.h
Add PopupMenu method set_item_index
2026-01-26 12:17:56 -05:00
os_windows.cpp
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
2026-02-25 19:43:03 +01:00
os_windows.h
Reduce includes to rendering device.
2026-02-10 16:58:50 +03:00
platform_config.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
platform_gl.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
platform_windows_builders.py
README.md
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 01:04:14 +02:00
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
[Windows] Use separate resource files for export templates.
2025-10-28 12:11:07 +02:00
tts_windows.cpp
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
tts_windows.h
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
uiautomationcore.arm32.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.arm64.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.x86_32.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.x86_64.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
wgl_detect_version.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
wgl_detect_version.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
windows.h
Windows: Add windows.h drop-in wrapper header
2026-02-23 17:56:05 -06:00
windows_terminal_logger.cpp
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00
windows_terminal_logger.h
Ability to print and log script backtraces
2025-04-24 18:54:41 +02:00
windows_utils.cpp
Fix WindowUtils::copy_and_rename_pdb path shortening regression
2025-09-04 11:56:06 +02:00
windows_utils.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00