behaviour-tree-test/editor/import
Rémi Verschelde f5a290ac46
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.

With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.

On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
..
3d Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
atlas_import_failed.xpm
audio_stream_import_settings.cpp Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
audio_stream_import_settings.h Ignore changes in "Master" bus while in the Audio Importer 2025-09-23 14:58:09 -03:00
dynamic_font_import_settings.cpp [Import] Automatically disable hinting for pixel fonts. 2026-01-26 12:11:33 +02:00
dynamic_font_import_settings.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_atlas_packer.cpp Move binary math functions to Math namespace in math_funcs_binary header. 2026-02-17 12:24:35 +01:00
editor_atlas_packer.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_import_plugin.cpp Merge pull request #104740 from Jojo-1000/update-import-plugin-docs 2025-10-01 13:12:32 -05:00
editor_import_plugin.h Mark necessary EditorImportPlugin functions as required 2025-09-25 17:15:32 +02:00
fbx_importer_manager.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
fbx_importer_manager.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
import_defaults_editor.cpp Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 -03:00
import_defaults_editor.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
resource_importer_bitmask.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bitmask.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_bmfont.cpp Using iterator pattern instead of List::Element *. 2025-03-28 13:29:15 +08:00
resource_importer_bmfont.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
resource_importer_csv_translation.cpp Add CSV translation template generation 2025-10-30 08:44:41 +08:00
resource_importer_csv_translation.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_dynamic_font.cpp [Import] Automatically disable hinting for pixel fonts. 2026-01-26 12:11:33 +02:00
resource_importer_dynamic_font.h Make build profile project detection also set build options 2025-06-03 11:11:33 -03:00
resource_importer_image.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_image.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_imagefont.cpp [Image font import] Allow comma separated lists as a character range. 2025-06-04 13:21:00 +03:00
resource_importer_imagefont.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
resource_importer_layered_texture.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
resource_importer_layered_texture.h BasisU: Use KTX2 format and add import options to configure encoder 2025-05-03 01:45:38 +08:00
resource_importer_shader_file.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
resource_importer_shader_file.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_svg.cpp Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
resource_importer_svg.h Add SVGTexture importer. 2025-04-24 08:15:53 +03:00
resource_importer_texture.cpp Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
resource_importer_texture.h Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
resource_importer_texture_atlas.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
resource_importer_texture_atlas.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
resource_importer_wav.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_wav.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
SCsub
unicode_ranges.inc Update various Unicode-related files to version 17.0.0 2026-01-19 10:24:17 +01:00