behaviour-tree-test/scene/2d/physics
Rémi Verschelde ad4b910a10
Minimize include dependencies of display_server.h
- Removes `native_menu.h` dependency from `display_server.h`.
  It's now forward-declared in all DisplayServer implementations and should
  be included in the .cpp's.
- Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to
  having to include them explicitly in half the scene and editor codebase...
  which shows how much we depend on `display_server.h`.
- Forward-declare `input_event.h`, so now we need only `keyboard.h`.
2026-02-17 19:45:31 +01:00
..
joints Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
animatable_body_2d.cpp
animatable_body_2d.h
area_2d.cpp Merge pull request #114165 from KoBeWi/static 2026-02-02 10:10:24 +01:00
area_2d.h Synchronize the names for RequiredParam<T> arguments in header files 2025-12-03 04:14:52 -06:00
character_body_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
character_body_2d.h
collision_object_2d.cpp Merge pull request #104736 from szunami/master 2026-02-10 08:29:38 -06:00
collision_object_2d.h Minimize include dependencies of display_server.h 2026-02-17 19:45:31 +01:00
collision_polygon_2d.cpp Add one-way collision direction for CollisionShape2Ds 2026-02-02 13:12:00 -05:00
collision_polygon_2d.h Add one-way collision direction for CollisionShape2Ds 2026-02-02 13:12:00 -05:00
collision_shape_2d.cpp Merge pull request #104736 from szunami/master 2026-02-10 08:29:38 -06:00
collision_shape_2d.h Add one-way collision direction for CollisionShape2Ds 2026-02-02 13:12:00 -05:00
kinematic_collision_2d.cpp
kinematic_collision_2d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
physical_bone_2d.cpp
physical_bone_2d.h
physics_body_2d.cpp Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
physics_body_2d.h Synchronize the names for RequiredParam<T> arguments in header files 2025-12-03 04:14:52 -06:00
ray_cast_2d.cpp Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
ray_cast_2d.h Synchronize the names for RequiredParam<T> arguments in header files 2025-12-03 04:14:52 -06:00
rigid_body_2d.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
rigid_body_2d.h Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
SCsub
shape_cast_2d.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
shape_cast_2d.h Synchronize the names for RequiredParam<T> arguments in header files 2025-12-03 04:14:52 -06:00
static_body_2d.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
static_body_2d.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
touch_screen_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
touch_screen_button.h Base accessibility API. 2025-04-08 20:14:28 +03:00