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backstep.res
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feat: weapon pickups
|
2026-03-16 23:33:00 +01:00 |
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hook_1.res
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feat: weapon pickups
|
2026-03-16 23:33:00 +01:00 |
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jab_1.res
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feat: weapon pickups
|
2026-03-16 23:33:00 +01:00 |
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jab_2.res
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feat: weapon pickups
|
2026-03-16 23:33:00 +01:00 |
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ko_high.res
|
feat: added BT debug labels to enemies
|
2026-03-18 16:31:51 +01:00 |
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ready.res
|
feat: implemented basic enemy
|
2026-03-15 17:18:49 +01:00 |
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ready_sword.res
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feat: weapon pickups
|
2026-03-16 23:33:00 +01:00 |
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run.res
|
feat: implemented basic enemy
|
2026-03-15 17:18:49 +01:00 |
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stagger_high.res
|
feat: implemented patrol behaviour
|
2026-03-18 15:07:56 +01:00 |
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swing_1.res
|
feat: player sword moves
|
2026-03-17 13:49:27 +01:00 |
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swing_2.res
|
feat: branch reorg&player death
|
2026-03-17 16:23:57 +01:00 |