Commit graph

82115 commits

Author SHA1 Message Date
Thaddeus Crews
69c274d3bc
Merge pull request #116064 from Jules5/fix-multithreaded-loading-progress
Fix multithreaded load status progress
2026-02-24 09:29:05 -06:00
kobewi
8b5d3c7bac Improve get_tab_control() in TabContainer 2026-02-24 13:14:54 +01:00
Silc Lizard (Tokage) Renew
8c01b9ff3f Check playback_queue existance after animation_finished signal 2026-02-24 20:57:30 +09:00
HolonProduction
e7c01f8427 LSP: Don't serialize empty documentation 2026-02-24 11:30:37 +01:00
Danil Alexeev
ba8b2a1ff0
GDScript: Fix interrupted coroutines not clearing 2026-02-24 12:04:40 +03:00
Jules
8cf4c5d9b2
Fix multithreaded load status progress 2026-02-24 09:23:26 +01:00
风青山
95851a05bc
Remove redundant calculation code in RichTextLabel::_get_line_max_width()
Since `_shape_line()` is called recursively, nested tables will be
calculated first, so there is no need to calculate the `max_width`
of the columns of the nested table in `_get_line_max_width()` again.
2026-02-24 09:48:16 +08:00
Thaddeus Crews
2146b49a49
Windows: Add windows.h drop-in wrapper header
• Defines `WIN32_LEAN_AND_MEAN` and `NOMINMAX`, and various undefs
2026-02-23 17:56:05 -06:00
Michael Alexsander
0c83b58b36
Add button to clear rotation in the GridMap editor 2026-02-23 19:29:06 -03:00
Michael Alexsander
1842f22a15
Fix wrong rotation of cells while being pasted in the GridMap editor 2026-02-23 16:44:09 -03:00
Malcolm Anderson
5c4500a236 Allow animation groups to be collapsed by clicking disclosure chevron on left
Save group collapsed state during editing session

Save collapsed groups in Animation resource so they persist across sessions

Update editor/animation/animation_track_editor.h

Remove data duplication and unnecessary method

Prevent error about negative-sized Rect2

Move animation group folding to editor cfg files

Clean up length of some lines of code

Keep fold state of groups when renamed

Update scene/resources/animation.h

Make fold_area_rect calculation more accurate

Improve animation includes

Store animation fold state in scene folding file

Fix animation fold saving for independent resource animations

Apply suggestions from code review

Update scene/resources/animation.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2026-02-23 10:48:24 -08:00
Giganzo
fbc9af0693 Fix TextEdit showing focus on some mouse events 2026-02-23 19:06:52 +01:00
Logan Detrick
6ea9a16e2d Allow the bottom panel to be pinned when closed 2026-02-23 10:04:37 -08:00
Thaddeus Crews
2327a82357
Merge pull request #115125 from TokageItLab/clear-os-fadeout-fire
Clear fade-out on request firing in AnimationNodeOneShot
2026-02-23 11:59:17 -06:00
Thaddeus Crews
d301ecab3b
Merge pull request #116628 from bruvzg/fkbd
Fix `SplitContainerDragger` dragging with enabled screen reader, allow resizing with keyboard shortcuts.
2026-02-23 11:59:14 -06:00
Thaddeus Crews
93a59728fb
Merge pull request #116601 from kitbdev/fix-sc-accessibility-errors
Fix SplitContainer accessibility errors
2026-02-23 11:59:11 -06:00
Thaddeus Crews
953e6e8116
Merge pull request #109360 from DexterFstone/add-a-scene-painter-tool
Add a scene painter tool
2026-02-23 11:59:08 -06:00
Thaddeus Crews
c99494be4d
Merge pull request #116661 from TheDying0fLight/remove-unused-editor-variable
Remove unused `edit_hb` variable in `TextEditorBase` which causes warnings
2026-02-23 11:59:06 -06:00
Thaddeus Crews
da0c029cfe
Merge pull request #116553 from mihe/android-base-packs
Allow providing Android APK/AAB as base packs for patch PCKs
2026-02-23 11:59:03 -06:00
Thaddeus Crews
9a1a0e927b
Merge pull request #116277 from Rindbee/improve-the-table-in-RichTextLabel
Improve the table in `RichTextLabel`
2026-02-23 11:59:01 -06:00
Thaddeus Crews
69a412afcd
Merge pull request #116647 from mooflu/lcd-styleboxtexture-batching-115483
Fix LCD batching flag for StyleBoxTexture
2026-02-23 11:58:58 -06:00
Thaddeus Crews
582a4f0d5a
Merge pull request #115520 from Calinou/codestyle-tweak-opengl-glow-enum-name
Rename glow structs in Compatibility renderer to match code style guidelines
2026-02-23 11:58:56 -06:00
Thaddeus Crews
c0a58e7d80
Merge pull request #116130 from AThousandShips/improve_codeowners_editor
[CODEOWNERS] `modules/` improvements
2026-02-23 11:58:53 -06:00
Thaddeus Crews
811cf1728e
Merge pull request #116526 from stuartcarnie/fix_legacy_input_events
Input: Fix action matching for projects saved before device ID change
2026-02-23 11:58:50 -06:00
Thaddeus Crews
4af7648288
Merge pull request #102992 from Giganzo/anchor-show
Add highlight to used anchor preset in ControlEditorToolbar popup
2026-02-23 11:58:48 -06:00
Thaddeus Crews
8953cea927
Merge pull request #116617 from bruvzg/tab_ct_ac_clean
Fix `TabContainer` accessibility sub-element cleanup.
2026-02-23 11:58:45 -06:00
Thaddeus Crews
383af3f070
Merge pull request #116264 from TokageItLab/fix-current-anim-change-crash
Fix animation player crash when setting current animation to stop
2026-02-23 11:58:43 -06:00
Thaddeus Crews
2db05b08de
Merge pull request #116548 from m4gr3d/check_for_android_devices_when_runnable_is_set
Android: Only poll for devices when a runnable export preset is configured
2026-02-23 11:58:40 -06:00
Thaddeus Crews
974993eb7a
Merge pull request #116584 from 0ttoman/android_dialog_feature
Android: Remove version check for `FEATURE_NATIVE_DIALOG_FILE` support
2026-02-23 11:58:37 -06:00
Thaddeus Crews
9196d6b372
Merge pull request #108875 from ThatNerdNxtDoor/master
Properly update region editor window when undoing changes to `region_rect`
2026-02-23 11:58:35 -06:00
Thaddeus Crews
26c982fe98
Merge pull request #116530 from Sysex89/index_error
Fix incorrect index usage in path string construction in `PostImportPluginSkeletonRestFixer`
2026-02-23 11:58:32 -06:00
Thaddeus Crews
2d458b9b96
Merge pull request #113767 from LilithSilver/editor-interface-get-unsaved-scenes
Add `EditorInterface::get_unsaved_scenes()`
2026-02-23 11:58:31 -06:00
LilithSilver
11d7e298dd
Add EditorInterface::get_unsaved_scenes()
Co-Authored-By: Nikita <69168929+nikitalita@users.noreply.github.com>
2026-02-23 11:36:02 -06:00
jsjtxietian
ee3bc98808
Rename "Add Node Here to Add 2D Node Here to avoid confusion
when right click on 2d scene to add nodes
2026-02-23 11:03:35 -06:00
Thaddeus Crews
4e5ded7684
CI: Add changed-files GitHub Action 2026-02-23 10:43:23 -06:00
Malcolm Anderson
f05049fce7 Use monospaced font for code names (methods, signals, properties)
Add monospace font styling to more items in signal workflow

Use monospace font in method and property selection dialogs

Use monospaced font in Animation editor

Add editor setting

Additional fixes and things

Add documentation to editor setting

# Conflicts:
#	editor/inspector/property_selector.cpp

Update doc/classes/EditorSettings.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2026-02-23 07:47:43 -08:00
kobewi
6f86914f55 Cleanup _validate_property() implementations 2026-02-23 15:05:25 +01:00
Mikael Hermansson
f21053e4ef Allow providing Android APK/AAB as base packs for patch PCKs 2026-02-23 14:26:52 +01:00
A Thousand Ships
1e623be85a
[CODEOWNERS] modules/ improvements
Additions of a few editor ownership cases following the team
restructure, and a few missed entries
2026-02-23 14:22:29 +01:00
Simon Döhl
33edf7f43c Remove unused variable causing warnings 2026-02-23 13:42:11 +01:00
Giganzo
6e91d27d9a Fix empty navigate to script list button in Script Editor 2026-02-23 12:54:06 +01:00
Chaosus
ef933c9235 Add smooth to the changing of properties values in visual shader 2026-02-23 14:11:29 +03:00
DexterFstone
69f4719e05 Add a scene painter tool 2026-02-23 14:34:10 +03:30
kobewi
a23e2c0d0b Fix inconsistent usage of localization_changed signal variable 2026-02-23 10:36:22 +01:00
Frank Becker
dc67bdaab4 Fix LCD batching flag for StyleBoxTexture 2026-02-22 19:59:09 -08:00
Max Aller
d66c9cfeba Fix game speed UI not resetting when game is restarted
_reset_time_scales() has a visibility guard that was originally needed
to prevent resets on session start. After 4e06e305bf scoped the call to
only run when all sessions end, the guard is unnecessary and prevents
the speed state from being properly reset.

Replace is_visible_in_tree() with an is_inside_tree() guard on the UI
update only, to avoid theme access warnings while still allowing the
state reset when the Game tab is not active.

Also includes a fix to the reset-to-1.0x button, which will now always be
disabled if the speed is already 1.0x.

Fixes #115400.
2026-02-22 18:40:32 -08:00
Silc Lizard (Tokage) Renew
f86776ff13 Clarify the behavior of NodeAdd3's sign in the documentation 2026-02-23 10:56:04 +09:00
Pāvels Nadtočajevs
62591f1b91
Fix SplitContainerDragger dragging with enabled screen reader, allow resizing with keyboard shortcuts. 2026-02-22 22:14:21 +02:00
Hendrik Brucker
7553852b01 [VisualShader] Fix RESTART and ATTRACTOR_FORCE builtins being available in Start function 2026-02-22 20:58:46 +01:00
Pāvels Nadtočajevs
b5b15f0f74
Fix TabContainer accessibility sub-element cleanup. 2026-02-22 12:34:12 +02:00