Thaddeus Crews
69c274d3bc
Merge pull request #116064 from Jules5/fix-multithreaded-loading-progress
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Fix multithreaded load status progress
2026-02-24 09:29:05 -06:00
kobewi
8b5d3c7bac
Improve get_tab_control() in TabContainer
2026-02-24 13:14:54 +01:00
Silc Lizard (Tokage) Renew
8c01b9ff3f
Check playback_queue existance after animation_finished signal
2026-02-24 20:57:30 +09:00
HolonProduction
e7c01f8427
LSP: Don't serialize empty documentation
2026-02-24 11:30:37 +01:00
Danil Alexeev
ba8b2a1ff0
GDScript: Fix interrupted coroutines not clearing
2026-02-24 12:04:40 +03:00
Jules
8cf4c5d9b2
Fix multithreaded load status progress
2026-02-24 09:23:26 +01:00
风青山
95851a05bc
Remove redundant calculation code in RichTextLabel::_get_line_max_width()
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Since `_shape_line()` is called recursively, nested tables will be
calculated first, so there is no need to calculate the `max_width`
of the columns of the nested table in `_get_line_max_width()` again.
2026-02-24 09:48:16 +08:00
Thaddeus Crews
2146b49a49
Windows: Add windows.h drop-in wrapper header
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• Defines `WIN32_LEAN_AND_MEAN` and `NOMINMAX`, and various undefs
2026-02-23 17:56:05 -06:00
Michael Alexsander
0c83b58b36
Add button to clear rotation in the GridMap editor
2026-02-23 19:29:06 -03:00
Michael Alexsander
1842f22a15
Fix wrong rotation of cells while being pasted in the GridMap editor
2026-02-23 16:44:09 -03:00
Malcolm Anderson
5c4500a236
Allow animation groups to be collapsed by clicking disclosure chevron on left
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Save group collapsed state during editing session
Save collapsed groups in Animation resource so they persist across sessions
Update editor/animation/animation_track_editor.h
Remove data duplication and unnecessary method
Prevent error about negative-sized Rect2
Move animation group folding to editor cfg files
Clean up length of some lines of code
Keep fold state of groups when renamed
Update scene/resources/animation.h
Make fold_area_rect calculation more accurate
Improve animation includes
Store animation fold state in scene folding file
Fix animation fold saving for independent resource animations
Apply suggestions from code review
Update scene/resources/animation.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2026-02-23 10:48:24 -08:00
Giganzo
fbc9af0693
Fix TextEdit showing focus on some mouse events
2026-02-23 19:06:52 +01:00
Logan Detrick
6ea9a16e2d
Allow the bottom panel to be pinned when closed
2026-02-23 10:04:37 -08:00
Thaddeus Crews
2327a82357
Merge pull request #115125 from TokageItLab/clear-os-fadeout-fire
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Clear fade-out on request firing in AnimationNodeOneShot
2026-02-23 11:59:17 -06:00
Thaddeus Crews
d301ecab3b
Merge pull request #116628 from bruvzg/fkbd
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Fix `SplitContainerDragger` dragging with enabled screen reader, allow resizing with keyboard shortcuts.
2026-02-23 11:59:14 -06:00
Thaddeus Crews
93a59728fb
Merge pull request #116601 from kitbdev/fix-sc-accessibility-errors
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Fix SplitContainer accessibility errors
2026-02-23 11:59:11 -06:00
Thaddeus Crews
953e6e8116
Merge pull request #109360 from DexterFstone/add-a-scene-painter-tool
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Add a scene painter tool
2026-02-23 11:59:08 -06:00
Thaddeus Crews
c99494be4d
Merge pull request #116661 from TheDying0fLight/remove-unused-editor-variable
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Remove unused `edit_hb` variable in `TextEditorBase` which causes warnings
2026-02-23 11:59:06 -06:00
Thaddeus Crews
da0c029cfe
Merge pull request #116553 from mihe/android-base-packs
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Allow providing Android APK/AAB as base packs for patch PCKs
2026-02-23 11:59:03 -06:00
Thaddeus Crews
9a1a0e927b
Merge pull request #116277 from Rindbee/improve-the-table-in-RichTextLabel
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Improve the table in `RichTextLabel`
2026-02-23 11:59:01 -06:00
Thaddeus Crews
69a412afcd
Merge pull request #116647 from mooflu/lcd-styleboxtexture-batching-115483
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Fix LCD batching flag for StyleBoxTexture
2026-02-23 11:58:58 -06:00
Thaddeus Crews
582a4f0d5a
Merge pull request #115520 from Calinou/codestyle-tweak-opengl-glow-enum-name
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Rename glow structs in Compatibility renderer to match code style guidelines
2026-02-23 11:58:56 -06:00
Thaddeus Crews
c0a58e7d80
Merge pull request #116130 from AThousandShips/improve_codeowners_editor
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[CODEOWNERS] `modules/` improvements
2026-02-23 11:58:53 -06:00
Thaddeus Crews
811cf1728e
Merge pull request #116526 from stuartcarnie/fix_legacy_input_events
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Input: Fix action matching for projects saved before device ID change
2026-02-23 11:58:50 -06:00
Thaddeus Crews
4af7648288
Merge pull request #102992 from Giganzo/anchor-show
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Add highlight to used anchor preset in ControlEditorToolbar popup
2026-02-23 11:58:48 -06:00
Thaddeus Crews
8953cea927
Merge pull request #116617 from bruvzg/tab_ct_ac_clean
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Fix `TabContainer` accessibility sub-element cleanup.
2026-02-23 11:58:45 -06:00
Thaddeus Crews
383af3f070
Merge pull request #116264 from TokageItLab/fix-current-anim-change-crash
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Fix animation player crash when setting current animation to stop
2026-02-23 11:58:43 -06:00
Thaddeus Crews
2db05b08de
Merge pull request #116548 from m4gr3d/check_for_android_devices_when_runnable_is_set
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Android: Only poll for devices when a runnable export preset is configured
2026-02-23 11:58:40 -06:00
Thaddeus Crews
974993eb7a
Merge pull request #116584 from 0ttoman/android_dialog_feature
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Android: Remove version check for `FEATURE_NATIVE_DIALOG_FILE` support
2026-02-23 11:58:37 -06:00
Thaddeus Crews
9196d6b372
Merge pull request #108875 from ThatNerdNxtDoor/master
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Properly update region editor window when undoing changes to `region_rect`
2026-02-23 11:58:35 -06:00
Thaddeus Crews
26c982fe98
Merge pull request #116530 from Sysex89/index_error
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Fix incorrect index usage in path string construction in `PostImportPluginSkeletonRestFixer`
2026-02-23 11:58:32 -06:00
Thaddeus Crews
2d458b9b96
Merge pull request #113767 from LilithSilver/editor-interface-get-unsaved-scenes
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Add `EditorInterface::get_unsaved_scenes()`
2026-02-23 11:58:31 -06:00
LilithSilver
11d7e298dd
Add EditorInterface::get_unsaved_scenes()
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Co-Authored-By: Nikita <69168929+nikitalita@users.noreply.github.com>
2026-02-23 11:36:02 -06:00
jsjtxietian
ee3bc98808
Rename "Add Node Here to Add 2D Node Here to avoid confusion
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when right click on 2d scene to add nodes
2026-02-23 11:03:35 -06:00
Thaddeus Crews
4e5ded7684
CI: Add changed-files GitHub Action
2026-02-23 10:43:23 -06:00
Malcolm Anderson
f05049fce7
Use monospaced font for code names (methods, signals, properties)
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Add monospace font styling to more items in signal workflow
Use monospace font in method and property selection dialogs
Use monospaced font in Animation editor
Add editor setting
Additional fixes and things
Add documentation to editor setting
# Conflicts:
# editor/inspector/property_selector.cpp
Update doc/classes/EditorSettings.xml
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2026-02-23 07:47:43 -08:00
kobewi
6f86914f55
Cleanup _validate_property() implementations
2026-02-23 15:05:25 +01:00
Mikael Hermansson
f21053e4ef
Allow providing Android APK/AAB as base packs for patch PCKs
2026-02-23 14:26:52 +01:00
A Thousand Ships
1e623be85a
[CODEOWNERS] modules/ improvements
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Additions of a few editor ownership cases following the team
restructure, and a few missed entries
2026-02-23 14:22:29 +01:00
Simon Döhl
33edf7f43c
Remove unused variable causing warnings
2026-02-23 13:42:11 +01:00
Giganzo
6e91d27d9a
Fix empty navigate to script list button in Script Editor
2026-02-23 12:54:06 +01:00
Chaosus
ef933c9235
Add smooth to the changing of properties values in visual shader
2026-02-23 14:11:29 +03:00
DexterFstone
69f4719e05
Add a scene painter tool
2026-02-23 14:34:10 +03:30
kobewi
a23e2c0d0b
Fix inconsistent usage of localization_changed signal variable
2026-02-23 10:36:22 +01:00
Frank Becker
dc67bdaab4
Fix LCD batching flag for StyleBoxTexture
2026-02-22 19:59:09 -08:00
Max Aller
d66c9cfeba
Fix game speed UI not resetting when game is restarted
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_reset_time_scales() has a visibility guard that was originally needed
to prevent resets on session start. After 4e06e305bf scoped the call to
only run when all sessions end, the guard is unnecessary and prevents
the speed state from being properly reset.
Replace is_visible_in_tree() with an is_inside_tree() guard on the UI
update only, to avoid theme access warnings while still allowing the
state reset when the Game tab is not active.
Also includes a fix to the reset-to-1.0x button, which will now always be
disabled if the speed is already 1.0x.
Fixes #115400 .
2026-02-22 18:40:32 -08:00
Silc Lizard (Tokage) Renew
f86776ff13
Clarify the behavior of NodeAdd3's sign in the documentation
2026-02-23 10:56:04 +09:00
Pāvels Nadtočajevs
62591f1b91
Fix SplitContainerDragger dragging with enabled screen reader, allow resizing with keyboard shortcuts.
2026-02-22 22:14:21 +02:00
Hendrik Brucker
7553852b01
[VisualShader] Fix RESTART and ATTRACTOR_FORCE builtins being available in Start function
2026-02-22 20:58:46 +01:00
Pāvels Nadtočajevs
b5b15f0f74
Fix TabContainer accessibility sub-element cleanup.
2026-02-22 12:34:12 +02:00