Commit graph

8 commits

Author SHA1 Message Date
A Thousand Ships
0c62f9b29a
[Debugger] Fix 3D disabled builds 2026-03-09 17:12:01 +01:00
Michael Alexsander
2f4e6b9de4
Allow to change the color of canvas selection 2026-03-06 16:13:43 -03:00
Michael Alexsander
27c86165f7
Add View3DController for editor 3D view manipulation 2026-03-05 12:51:48 -03:00
Rémi Verschelde
cb9b4cff90
Decouple MeshStorage from RenderingServer
By moving RS::SurfaceData and RS::MeshInfo to RenderingServerTypes.

This notably allows removing RS dependency from `mesh.h`.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
1c12d2c36e
Tidy up includes in scene/main and scene/debugger 2026-02-19 15:09:29 +01:00
Rémi Verschelde
ad4b910a10
Minimize include dependencies of display_server.h
- Removes `native_menu.h` dependency from `display_server.h`.
  It's now forward-declared in all DisplayServer implementations and should
  be included in the .cpp's.
- Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to
  having to include them explicitly in half the scene and editor codebase...
  which shows how much we depend on `display_server.h`.
- Forward-declare `input_event.h`, so now we need only `keyboard.h`.
2026-02-17 19:45:31 +01:00
A Thousand Ships
2bd998afc3
[Buildsystem] Fix non-3D builds
Restructure of the debugger caused `Node` to be undeclared in non-3D
builds (normally declared in `resource.h`)
2026-01-30 18:42:05 +01:00
Michael Alexsander
6862edcede
Move RuntimeNodeSelect to its own files 2026-01-29 11:02:25 -03:00