Matias N. Goldberg
c30eff5986
Fix performance regression introduced in #90993
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PR #90993 needed to get rid of VMA_MEMORY_USAGE_AUTO_PREFER_HOST because
we no longer used vmaCreateBuffer so we could specify the allocation
callbacks.
This however resulted in the wrong memory pool being chosen, causing
signficant performance slowdown.
Indicate additional preferred flags to help VMA select the proper pool.
Fixes #101905
2025-01-24 00:08:29 -03:00
Thaddeus Crews
b0655dc86f
Merge pull request #101050 from jamie-pate/fix_android_godot_app_create_instance
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Fix create_instance in android GodotApp so non-editor apps can restart
2025-01-22 16:32:29 -06:00
Thaddeus Crews
1022c6b907
Merge pull request #100920 from Summersay415/uid-moment
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Ensure icon and splash paths on export
2025-01-22 16:32:28 -06:00
Thaddeus Crews
28c4ae2f44
Merge pull request #101841 from syntaxerror247/zoom-issue
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Android Editor: Disable magnify gesture in the `ScriptEditor`
2025-01-22 16:32:27 -06:00
Thaddeus Crews
e62be79947
Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
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Fix space transformations in WorldPositionFromDepth visual shader node generation
2025-01-22 16:32:26 -06:00
Thaddeus Crews
53f3143028
Merge pull request #101923 from Giganzo/color-button-click
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Fix ColorPicker Swatches button width
2025-01-22 16:32:25 -06:00
Thaddeus Crews
376b1c9de9
Merge pull request #101752 from MTareqAzim/fix-resource-loader-cache-uid
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Fix ResourceLoader.has_cached() and ResourceLoader.get_cached_ref() not handling UIDs.
2025-01-22 16:32:24 -06:00
Thaddeus Crews
c032ce4050
Merge pull request #101613 from kitbdev/fix-te-hover-mouse-exit
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Fix TextEdit breakpoint hover not hiding on mouse exit
2025-01-22 16:32:24 -06:00
Thaddeus Crews
d4dafee53c
Merge pull request #101856 from Calinou/doc-cubemap-templates-fix-urls
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Fix URLs for Cubemap template images in documentation
2025-01-22 16:32:22 -06:00
Thaddeus Crews
9ecb301fe8
Merge pull request #101283 from bruvzg/game_mode_glob_conf
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[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 16:32:22 -06:00
bruvzg
8ddd4985ea
[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 17:39:56 +02:00
Giganzo
660b5af677
Fix ColorPicker Swatches button width
2025-01-22 16:33:53 +01:00
Thaddeus Crews
f1c0b5b854
Merge pull request #101779 from Riteo/primary-mess
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Wayland: Check selection devices before using them
2025-01-22 09:19:30 -06:00
Thaddeus Crews
fef1bc664a
Merge pull request #101807 from Hilderin/fix-embedded-game-size
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Fix Embedded Game Size
2025-01-22 09:19:29 -06:00
Thaddeus Crews
76f074b01d
Merge pull request #101895 from Hilderin/fix-close-request-notification-embedded-game
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Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-22 09:19:28 -06:00
Thaddeus Crews
a6da0aa5c1
Merge pull request #97742 from Repiteo/ci/godot-cpp-action
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CI: Change `godot-cpp-test` from workflow to action
2025-01-22 09:19:27 -06:00
Hilderin
9eed43d429
Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-21 21:03:15 -05:00
Hilderin
ae0b7ff42d
Fix Embedded Game Size
2025-01-21 20:17:01 -05:00
Thaddeus Crews
a7146ef807
Merge pull request #101570 from larspet/color-picker-pickle
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Don't instantiate `ColorPicker` in `EditorPropertyColor` constructor
2025-01-21 11:55:35 -06:00
Thaddeus Crews
b5737f897e
Merge pull request #101700 from scgm0/Fix-ViewportTexture--get_size
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Fix `ViewportTexture::get_size`
2025-01-21 11:55:33 -06:00
Thaddeus Crews
9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
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Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
Thaddeus Crews
672fd7b0bb
Merge pull request #101842 from havi05/tree-fix-ui_select
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Tree - fix `ui_select`
2025-01-21 11:55:28 -06:00
Thaddeus Crews
28b917dcdf
Merge pull request #101848 from Riteo/wl-embarassingly-hard
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Wayland: Pass unmodified symbols to key events
2025-01-21 11:55:27 -06:00
Thaddeus Crews
08eb2f1a15
Merge pull request #101861 from TokageItLab/deltip
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Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 11:55:26 -06:00
Thaddeus Crews
c7c19eb162
Merge pull request #101876 from scgm0/Fix-OptionButton--show_popup
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Fix OptionButton::show_popup
2025-01-21 11:55:25 -06:00
Thaddeus Crews
ebea7b169a
Merge pull request #101872 from QbieShay/qbe/fix-particle-random
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Fix cpuparticles randomness regression
2025-01-21 11:55:23 -06:00
Thaddeus Crews
8cf94c8de5
Merge pull request #101763 from SupSuper/patch-1
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[Windows] Fix left/right Shift key regression
2025-01-21 11:55:21 -06:00
Thaddeus Crews
3e91b9d748
Merge pull request #101784 from ecosky/scene_debugger_fix
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Scene debugger fix for remote debugging without editor running
2025-01-21 11:55:20 -06:00
Thaddeus Crews
23c7b87784
Merge pull request #97878 from WhalesState/bottom-panel
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Fix `BottomPanel` excessive width.
2025-01-21 11:55:19 -06:00
scgm0
25fd115957
Fix OptionButton::show_popup
2025-01-21 21:37:19 +08:00
scgm0
949f707ad9
Fix ViewportTexture::get_size
2025-01-21 20:50:42 +08:00
Qbieshay
c8b0509b7c
Fixed cpuparticles randomness regression caused by #92089
2025-01-21 13:23:55 +01:00
Silc Lizard (Tokage) Renew
748aa1d388
Remove dead variable end_bone_tip_radius from SpringBoneSimulator
2025-01-21 15:20:48 +09:00
BattyBovine
a3ef9de6a8
Add debug colours and fills to CollisionPolygon3D.
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This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414 .
In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413 .
2025-01-20 18:27:05 -05:00
Lars Pettersson
3376ba6688
Don't instantiate ColorPicker in EditorPropertyColor constructor
2025-01-21 00:16:07 +01:00
Eric Cosky
226f7aee20
Added check to prevent exception during remote debugging
2025-01-20 15:11:55 -08:00
Daniel
17423e9899
[Windows] Fix left/right Shift key regression
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Fixes #101384 by checking the latest state of the Shift keys before sending the KEYUP event.
2025-01-20 23:02:58 +00:00
Thaddeus Crews
1b7b009674
Merge pull request #101658 from dsnopek/export-options-overrides-remote-debug
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Update export preset options overrides before doing "Remote Debug"
2025-01-20 16:25:50 -06:00
Thaddeus Crews
d9d705d8ab
Merge pull request #94479 from juanjp600/opt-in-path-rotation-tangent-fix
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Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D`
2025-01-20 16:25:49 -06:00
Thaddeus Crews
bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
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Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews
cabd792995
Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
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Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00
Thaddeus Crews
7ad545e091
Merge pull request #101160 from havi05/tree-fix-cursor-selection
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Tree - fix cusor selection in `multi` selection-mode
2025-01-20 16:25:46 -06:00
Thaddeus Crews
97003022c4
Merge pull request #101683 from KoBeWi/duplicate_preventer
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Don't duplicate .uid files
2025-01-20 16:25:44 -06:00
Thaddeus Crews
0cbcfb3cd6
Merge pull request #101648 from aaronp64/varyingsetter_global_per_node
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Generate global code for `VisualShader` nodes that connect to `VaryingSetters`
2025-01-20 16:25:43 -06:00
Thaddeus Crews
47077529a8
Merge pull request #63059 from Rindbee/fix-getting-wrong-focus-neighbor-in-ScrollContainer
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Fix getting wrong focus neighbor when the control is in ScrollContainer
2025-01-20 16:25:42 -06:00
Hugo Locurcio
be7a6d2a9f
Fix URLs for Cubemap template images in documentation
2025-01-20 23:15:45 +01:00
Thaddeus Crews
b8480ffa21
CI: Change godot-cpp from workflow to action
2025-01-20 13:36:14 -06:00
Riteo
d12137bdda
Wayland: Pass unmodified symbols to key events
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Before this change we would internationalize the keycode itself in all
`InputEventKey`s, confusing the whole input subsystem.
2025-01-20 18:27:04 +01:00
havi05
522d6fed70
Tree - fix ui_select
2025-01-20 17:23:37 +01:00
Thaddeus Crews
791c87eb7a
Merge pull request #100698 from aryan-11825114/fix-interactive-camera-not-taking-input-when-no-camera
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Fix 3D camera override when there is no camera in scene tree
2025-01-20 10:05:47 -06:00