Commit graph

80519 commits

Author SHA1 Message Date
arkology
993d28c2cf Fix gray bar of embed game window in Windows 2026-01-11 11:14:07 +03:00
Rémi Verschelde
85c75da4ad
Merge pull request #114829 from KoBeWi/don't_drag_it_too_much
Use more specific check for dragging wait setting
2026-01-10 23:51:37 +01:00
Rémi Verschelde
ec5a4f0cd6
Merge pull request #114806 from Clubhouse1661/fix-option-button-popup-shrinking
Fix OptionButton PopupMenu not shrinking after item changes
2026-01-10 23:51:33 +01:00
Rémi Verschelde
e1ad44c496
Merge pull request #114804 from clayjohn/mobile-hdr-sky
Use luminance multiplier for sky background when using mobile renderer with HDR2D
2026-01-10 23:51:29 +01:00
Rémi Verschelde
fa8a11f652
Merge pull request #114802 from PrettyStable/inspector-change-on-attach-deatach
Keep the node as an edited object when attaching and detaching scripts through the SceneTree
2026-01-10 23:48:23 +01:00
Rémi Verschelde
c990e60889
Merge pull request #114790 from Ivorforce/gdtype-autorelease
Auto-release static GDTypes at exit.
2026-01-10 23:48:20 +01:00
Rémi Verschelde
ab6bbf1c59
Merge pull request #114742 from kleonc/tile_navigation_preserve_winding_order
Preserve winding order for transformed tiles' navigation polygons
2026-01-10 23:48:16 +01:00
Rémi Verschelde
1085d9f372
Merge pull request #114714 from ryevdokimov/local-transform-gizmo-visible
Keep other parts of transform gizmo visible when rotating in local mode
2026-01-10 23:48:11 +01:00
Rémi Verschelde
557e009f9d
Merge pull request #114680 from MartinDelille/keep-script-editor-focus-when-run
Prevent the dock from stealing focus when running the project.
2026-01-10 23:48:07 +01:00
Rémi Verschelde
836df3aad7
Merge pull request #114572 from boozee/PR-114123--bug-with-tree-item-culling
Use dedicated canvas item to properly cull tree items
2026-01-10 23:48:03 +01:00
Rémi Verschelde
d814d43d76
Merge pull request #112791 from BrotherShort/fix-relationship-lines-are-squeezed-together
Fix tree relationship lines are squeezed together
2026-01-10 23:47:59 +01:00
Boozee
bd54c553f4 Use dedicated canvas item to properly cull tree items 2026-01-10 17:50:52 +01:00
kobewi
c1c983df8e Use more specific check for dragging wait setting 2026-01-10 15:13:06 +01:00
Rémi Verschelde
94971e1b47
Merge pull request #114752 from mxtherfxcker/fix/skeleton3d-usability-issues
Fix Skeleton3D edit mode usability issues
2026-01-10 11:52:44 +01:00
mxtherfxcker
14a7c0f1e5 Fix Skeleton3D edit mode usability issues 2026-01-10 11:41:15 +03:00
Rémi Verschelde
569a36b6fe
Merge pull request #114785 from blueskythlikesclouds/mali-msaa-subpass-fix
Fix MSAA crashing Mali GPUs when using subpasses.
2026-01-10 07:28:43 +01:00
PrettyStable
007179545b Keep the node as an edited object when attaching and detaching scripts 2026-01-09 23:42:58 -03:00
Rémi Verschelde
2d0a589777
Merge pull request #114808 from dalexeev/core-fix-implicit-conv-in-container-type-validate
Core: Fix implicit conversions in `ContainerTypeValidate`
2026-01-09 22:57:20 +01:00
Rémi Verschelde
dc19eb6ed8
Merge pull request #114791 from HolonProduction/lsp/reuse-stale-parsers-in-request
LSP: Reuse stale parsers in request
2026-01-09 22:57:15 +01:00
Rémi Verschelde
2a67a76f92
Merge pull request #114697 from brycehutchings/bryceh_fix_depth_view_dropped
Fix OpenXR depth submission data dropped
2026-01-09 22:57:07 +01:00
Bryce Hutchings
14b6ca17fe Fix 'depth_views' dropped from 'next' chain 2026-01-09 12:51:01 -08:00
Joshua Bordelon
72ed25ea24 Fix OptionButton PopupMenu not shrinking after item changes
Fixes #114786. Reset min_size before popup to prevent clamping to old size. Move shrink_width to constructor following PR #114760 style.
2026-01-09 14:37:12 -06:00
Danil Alexeev
37f09e579e
Core: Fix implicit conversions in ContainerTypeValidate 2026-01-09 22:54:08 +03:00
clayjohn
87217e50ef Use luminance multiplier for sky background when using mobile renderer with HDR2D 2026-01-09 09:59:22 -08:00
Thaddeus Crews
728c159f01
Merge pull request #114783 from mxtherfxcker/fix/graphframe-incorrect-size
Fix GraphFrame titlebar incorrect sizing with custom stylebox
2026-01-09 10:34:54 -06:00
Thaddeus Crews
996e1d14ec
Merge pull request #114797 from YeldhamDev/wrong_group_editor
Fix incorrect margin variations for group editors
2026-01-09 10:34:53 -06:00
Thaddeus Crews
87ab52238c
Merge pull request #114772 from kitbdev/fix-te-shift-click
Fix TextEdit Shift+Click selection start position
2026-01-09 10:34:53 -06:00
Thaddeus Crews
df2f9c3047
Merge pull request #114793 from passivestar/editor-help-tooltip
Add type variations for editor help in tooltips
2026-01-09 10:34:52 -06:00
kit
9813c834fa Fix TextEdit Shift+Click selection start position 2026-01-09 10:46:45 -05:00
Michael Alexsander
6cd83c78a9
Fix incorrect margin variations for group editors 2026-01-09 11:48:38 -03:00
HolonProduction
9d90a6794c LSP: Reuse stale parsers in request 2026-01-09 15:45:18 +01:00
Rémi Verschelde
2ed91ed207
Merge pull request #114789 from detomon/fix-graph-node-typo
Fix accessibility name when right slot is enabled in `GraphNode`
2026-01-09 15:00:56 +01:00
Rémi Verschelde
a7c6538093
Merge pull request #114773 from clayjohn/sky-shader-radiance-fix
Add compatibility handler to `RADIANCE` in sky shaders
2026-01-09 15:00:51 +01:00
Rémi Verschelde
42e3baaf4b
Merge pull request #91199 from GrammAcc/http-redirects
Make HTTPRequest 301 and 302 Redirects Standards-Compliant
2026-01-09 15:00:43 +01:00
passivestar
d378cbca65 Add type variations for editor help in tooltips 2026-01-09 17:28:05 +04:00
Lukas Tenbrink
17ef5afa6c Auto-release static GDTypes at exit.
This fixes "unclaimed StringName" warnings and improves engine shutdown correctness.
2026-01-09 14:19:29 +01:00
Dalton Lang
9cb9c28c3c
Make HTTPRequest 301 and 302 Redirects Standards-Compliant
The behavior of 301 and 302 redirects in the HTTPRequest node are not
standards-compliant. Specifically, requests using unsafe methods were not
being changed to GET and their headers were not being modified. This
means that we were automatically redirecting POST, PUT, etc. requests
with empty bodies and the same headers. This can pose a security risk if
the server expects 301/302 responses to get changed to GET or if the
user doesn't expect unsafe methods to be automatically redirected.

Per
[RFC9110](https://www.rfc-editor.org/rfc/rfc9110#name-redirection-3xx),
the correct behavior is to change the method to GET for 301 and 302
redirections and remove any content headers as well as those related to
security contexts like "Authorization: ".

I have made these changes, so now the 301 and 302 redirects should
change any unsafe methods to GET and remove any sensitive headers.

GET, HEAD, OPTIONS, and TRACE requests that receive a 301 or 302 are
automatically forwarded unchanged since those methods are safe.

Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2026-01-09 14:07:30 +01:00
Robert Yevdokimov
3518b0dc5a Keep other parts of transform gizmo visible when rotating in local mode 2026-01-09 07:26:11 -05:00
Skyth
71582241a3 Fix MSAA crashing Mali GPUs when using subpasses. 2026-01-09 15:04:36 +03:00
Rémi Verschelde
4089843d13
Merge pull request #114781 from bruvzg/fd_all_pref
Do not apply "*" as preferred extension.
2026-01-09 10:47:08 +01:00
Rémi Verschelde
51117da39e
Merge pull request #114778 from stuartcarnie/metal_dynamic_offsets
Metal: Fix dynamic uniform buffer offset corruption when rebinding sets
2026-01-09 10:47:01 +01:00
Rémi Verschelde
d5a5e9a031
Merge pull request #114770 from passivestar/animation-player-spacing
Improve animation player header spacing in modern theme
2026-01-09 10:46:56 +01:00
Rémi Verschelde
7c6102b33f
Merge pull request #114765 from clayjohn/RD-mobile-intel-mesa-half-workaround
Workaround crash in pipeline creation on Intel Mesa devices by avoiding using half floats in derivative functions
2026-01-09 10:46:52 +01:00
Rémi Verschelde
1f64c2c9bc
Merge pull request #114756 from vmbaillie/issue-114755-fix
WaylandEmbedder: Fix `-Wduplicated-branches` warning
2026-01-09 10:46:47 +01:00
Rémi Verschelde
f1fad38374
Merge pull request #114638 from BenEklundCS/godot-docs-7307-camera2d-align-note
Clarify `align()` behavior regarding `force_update_scroll()`
2026-01-09 10:46:43 +01:00
Rémi Verschelde
f33a83cdfe
Merge pull request #113979 from rsanchezsaez/apple/xr-node-warnings
Add XROrigin3D scale warning
2026-01-09 10:46:33 +01:00
detomon
2d9b12acbf Fix accessibility name when right slot is enabled in GraphNode 2026-01-09 09:38:59 +01:00
mxtherfxcker
3be861c370 Fix GraphFrame titlebar incorrect sizing with custom stylebox 2026-01-09 10:56:29 +03:00
Pāvels Nadtočajevs
f1a0a2aabe
Do not apply "*" as preferred extension. 2026-01-09 08:53:47 +02:00
Stuart Carnie
541f62617f Metal: Fix dynamic uniform buffer offset corruption when rebinding sets
When the same uniform set is bound multiple times within a render pass
(e.g., OPAQUE pass then ALPHA pass with different instance buffers),
the dynamic offset bits were being OR'd together, corrupting the packed
frame indices.

For example, if OPAQUE binds set 1 with frame_idx=1 (0x10) and ALPHA
binds set 1 with frame_idx=2 (0x20), the OR produces 0x30 instead of
the correct 0x20, causing the shader to read from the wrong buffer
offset.

This fix clears the relevant bits for each set being bound before
OR'ing the new values, ensuring only the latest frame indices are used.

Fixes rendering artifacts in the mobile renderer which uses two dynamic
uniforms (uniform buffer + storage buffer) in set 1, unlike the clustered
renderer which only has one.
2026-01-09 16:34:24 +11:00