Commit graph

71469 commits

Author SHA1 Message Date
Rémi Verschelde
5d037d3a24 Merge pull request #102477 from Calinou/lightmapgi-decrease-max-rays-per-pass
Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes
2025-02-07 01:39:44 +01:00
Rémi Verschelde
3fca33c129 Merge pull request #102474 from bruvzg/fb_zwsp
Add ZWSP to the list of space characters.
2025-02-07 01:39:41 +01:00
Rémi Verschelde
00d806a9ae Merge pull request #102470 from Hilderin/fix-floating-window-close-opened-dialog
Fix Floating Window request close when a dialog is opened
2025-02-07 01:39:38 +01:00
Rémi Verschelde
54ffb8ab3e Merge pull request #102401 from HolonProduction/lookup-enum-value
Fix enum value lookup jump
2025-02-07 01:39:34 +01:00
Rémi Verschelde
ceded4eac2 Merge pull request #102392 from Meorge/bugfix/remove-array-size-slider
Hide slider for array size selector in editor
2025-02-07 01:39:31 +01:00
Rémi Verschelde
239cfe2460 Merge pull request #102044 from Muller-Castro/blender-executable-path
Documentation change from Blender directory to executable
2025-02-07 01:39:27 +01:00
Rémi Verschelde
cbb58b4a75 Merge pull request #102014 from ryevdokimov/fix-visible-viewport-gizmos-startup
Fix visible viewport gizmos when preview camera is enabled on startup
2025-02-07 01:39:23 +01:00
Rémi Verschelde
ab1bde8947 Merge pull request #101978 from havi05/editortheme-fix-itemlist-font-color
Fix `Itemlist` font color in `Light` editor themes
2025-02-07 01:39:19 +01:00
Rémi Verschelde
c695eb9159 Merge pull request #101952 from Flarkk/fix_spotlight_peterpanning_regression
Fix shadow peter-panning with default spotlight
2025-02-07 01:39:15 +01:00
Rémi Verschelde
e87f4f67b0 Merge pull request #100913 from larspet/tooltip-hover-oob
Prevent tooltip from showing when hovering past the end of script line
2025-02-07 01:39:11 +01:00
Hugo Locurcio
0c4834b20f Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes 2025-02-06 14:36:23 +01:00
HolonProduction
d616ea5462 Fix enum value lookup jump 2025-02-06 10:04:01 +01:00
bruvzg
a6ff518763 Add ZWSP to the list of space characters. 2025-02-06 10:31:32 +02:00
Hilderin
a3d03717c0 Fix Floating Window request close when a dialog is opened 2025-02-05 20:34:32 -05:00
Thaddeus Crews
f0f5319b0b
Merge pull request #100107 from Faless/fix/net_tests
[Net] Fix TCP/UDP server network tests
2025-02-05 18:50:44 -06:00
Thaddeus Crews
525aa0a7f4
Merge pull request #100939 from Faless/fix/js_singleton_cb_docs
[Web] Clarify JavaScriptBridge callback requirements
2025-02-05 18:50:43 -06:00
Thaddeus Crews
33dc3bf7aa
Merge pull request #102242 from akien-mga/thirdparty-patches-cleanup
Thirdparty: Harmonize patches to document downstream changes
2025-02-05 18:50:42 -06:00
Rémi Verschelde
91907a89f7 Thirdparty: Harmonize patches to document downstream changes 2025-02-06 01:40:03 +01:00
Thaddeus Crews
0d14ae58b0
Merge pull request #101109 from clayjohn/multimesh-err-msg
Add explicit error messages to Multimesh functions
2025-02-05 18:22:21 -06:00
Thaddeus Crews
478e919de7
Merge pull request #102438 from Giganzo/tree-item-margin-low-spacing
Fix Tree `item_margin` for low spacing values in Editor Theme
2025-02-05 18:22:20 -06:00
Thaddeus Crews
d3967e968b
Merge pull request #102264 from akien-mga/betsy-doc-cleanup
Betsy: Consolidate documentation in module folder and cleanup SCsub
2025-02-05 18:22:18 -06:00
Thaddeus Crews
78cad5fcf0
Merge pull request #102396 from bruvzg/exp_form
Fix `is_valid_float`, `Variant` parser, `Expression` parser, script highlighter, and `TextServer` not handing capital E in scientific notation.
2025-02-05 18:22:17 -06:00
clayjohn
e1af7b65b2 Add explicit error messages to Multimesh error functions to make errors easier to understand.
Previously the RenderingServer errors filtered up to end users, but they are unclear and not helpful
2025-02-05 23:48:01 +01:00
Pāvels Nadtočajevs
b50d9742c2 Fix is_valid_float, Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation. 2025-02-05 18:39:40 +02:00
Thaddeus Crews
a63a8b430b
Merge pull request #102104 from Hilderin/fix-embedded-game-disappear-when-not-focused
Fix Embedded Game disappear when not focused on KDE 5
2025-02-05 10:27:38 -06:00
Thaddeus Crews
f899138337
Merge pull request #102400 from bruvzg/bin_hex_cap
Fix uppercase B and X parsing in the integer literals.
2025-02-05 10:27:32 -06:00
Thaddeus Crews
202fa8e503
Merge pull request #102446 from m4gr3d/export_renderer_project_setting_to_manifest
Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest
2025-02-05 10:27:31 -06:00
Thaddeus Crews
a2d6e2e138
Merge pull request #102448 from adamscott/a-miserable-little-pile-of-secrets
Add `XK_KP_{Decimal,Enter}` to `KeyMappingX11::is_sym_numpad()`
2025-02-05 10:27:30 -06:00
Thaddeus Crews
82759388d4
Merge pull request #102444 from ryevdokimov/save-confirmation-don't-reparent-to-self
Prevent save confirmation dialog from trying to parent to itself
2025-02-05 10:27:29 -06:00
Thaddeus Crews
819874bd7f
Merge pull request #101853 from jamesmintram/jamesrm/lightmapgi-crash-fix
Fix a crash bug in `LightmapGI::_assign_lightmaps` triggered after reparenting
2025-02-05 10:27:28 -06:00
Thaddeus Crews
2687833dec
Merge pull request #102454 from DarioSamo/rd-async-fixes
Fix erroneous logic when flushes are involved on RD async methods.
2025-02-05 10:27:27 -06:00
Thaddeus Crews
ca3e268dfe
Merge pull request #101754 from bruvzg/vk_oem_only
[Windows] Override key codes with Unicode values for OEM keys only.
2025-02-05 10:27:16 -06:00
Adam Scott
e34e127062
Add XK_KP_{Decimal,Enter} to KeyMappingX11::is_sym_numpad() 2025-02-05 10:54:46 -05:00
bruvzg
3be46a69c4 Fix uppercase B and X parsing in the integer literals. 2025-02-05 16:02:06 +02:00
Dario
1bba9dbce9 Fix erroneous logic when flushes are involved on RD async methods. 2025-02-05 09:49:15 -03:00
James
80096e9e62 Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting
After reparenting the LightmapGI node, the following `node` would be
initialized to null:

Node *node = get_node(light_data->get_user_path(i));

Which would then crash when de-referenced further down. This fix detects
which the node has been reparented and clears its users.
2025-02-05 12:18:56 +01:00
Hilderin
f7d1558bc0 Fix Embedded Game disappear when not focused on KDE 5
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-02-05 12:01:40 +01:00
Rémi Verschelde
c394eaa45c Merge pull request #102450 from Calinou/doc-node3d-is-visible-in-tree
Mention visibility layers and inheritance in `Node3D.is_visible_in_tree()` docs
2025-02-05 11:34:26 +01:00
Rémi Verschelde
84af48767e Merge pull request #102432 from akien-mga/revert-101548
Revert "Use `AHashMap` for `RBMap` nodes and `HashMap` `input_activity`"
2025-02-05 11:34:23 +01:00
Rémi Verschelde
274cd2917d Merge pull request #102429 from akien-mga/revert-96499
Revert "Fixed resource loader using not fully loaded scripts"
2025-02-05 11:34:20 +01:00
Rémi Verschelde
1eff938592 Merge pull request #102424 from Rudolph-B/Issue-102203
Fix over saturated static colored lights
2025-02-05 11:34:18 +01:00
Rémi Verschelde
9bfff17588 Merge pull request #102423 from akien-mga/ci-add-template_debug-job
CI: Add a Linux job for `template_debug`
2025-02-05 11:34:14 +01:00
Rémi Verschelde
954ce8643f Merge pull request #102405 from QbieShay/qbe/fix_rnd_git
Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off
2025-02-05 11:34:12 +01:00
Rémi Verschelde
ff0049e0d0 Merge pull request #102390 from stuartcarnie/102388/fix_selection
Editor: Fix node selection within SubViewports using size 2d override
2025-02-05 11:34:08 +01:00
Rémi Verschelde
b4e16b4520 Merge pull request #102314 from Hilderin/fix-floating-window-overlapping
Fix Floating Window overlapping when on screen edge on KDE
2025-02-05 11:34:05 +01:00
Rémi Verschelde
ab0c712bf5 Merge pull request #102311 from Hilderin/fix-floating-window-not-visible-after-restore
Fix Floating Window not visible after restore on KDE
2025-02-05 11:34:01 +01:00
Rémi Verschelde
7f4097a83a Merge pull request #102116 from Giganzo/tree-get_item_rect
Fix `get_item_area_rect` when tree is scrolled
2025-02-05 11:33:58 +01:00
Rémi Verschelde
a9fa4fd7b9 Merge pull request #101642 from huwpascoe/fix_source_color
Shaders: Fix `source_color` default value
2025-02-05 11:33:54 +01:00
Rémi Verschelde
50b847992d Merge pull request #101602 from stuartcarnie/metal_gpu_address
Metal: Enable GPU buffer address support
2025-02-05 11:33:50 +01:00
Hugo Locurcio
8af5072652
Mention visibility layers and inheritance in Node3D.is_visible_in_tree() docs 2025-02-05 10:57:06 +01:00