behaviour-nodes-module/behaviour_action.h

17 lines
382 B
C++

#pragma once
#include "behaviour_nodes/behaviour_node.h"
class BehaviourAction : public BehaviourNode {
GDCLASS(BehaviourAction, BehaviourNode);
static void _bind_methods();
public:
void enter() override;
void execute() override;
void exit() override;
BehaviourNode *get_next() override;
GDVIRTUAL0R(Status, _execute);
GDVIRTUAL0R(Status, _enter);
GDVIRTUAL0(_exit);
};