authority/modules/authority
2026-01-18 23:26:41 +01:00
..
character.cpp feat: npc follow logic 2026-01-18 23:26:41 +01:00
character.h feat: npc follow logic 2026-01-18 23:26:41 +01:00
config.py INITIALIZED TEMPLATE 2025-12-21 14:50:06 +01:00
macros.h feat: GET_SET_FNS in macros.h 2025-12-24 15:23:47 +01:00
nav_marker.cpp feat: npc follow logic 2026-01-18 23:26:41 +01:00
nav_marker.h feat: npc follow logic 2026-01-18 23:26:41 +01:00
party_member_states.cpp feat: npc follow logic 2026-01-18 23:26:41 +01:00
party_member_states.h feat: npc follow logic 2026-01-18 23:26:41 +01:00
player_camera.h feat: npc follow logic 2026-01-18 23:26:41 +01:00
player_character.cpp feat: npc follow logic 2026-01-18 23:26:41 +01:00
player_character.h feat: npc follow logic 2026-01-18 23:26:41 +01:00
player_states.cpp feat: npc follow logic 2026-01-18 23:26:41 +01:00
player_states.h translated movement to state machine 2025-12-31 12:19:30 +01:00
register_types.cpp feat: npc follow logic 2026-01-18 23:26:41 +01:00
register_types.h INITIALIZED TEMPLATE 2025-12-21 14:50:06 +01:00
SCsub INITIALIZED TEMPLATE 2025-12-21 14:50:06 +01:00