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b6a84c4f73
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chore: removed cluttering logs
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2026-04-23 23:29:19 +02:00 |
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b0dd34a0d6
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fix: path modifier evaluates bounds constant time
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2026-04-23 23:28:40 +02:00 |
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1fc5e6604e
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feat: gizmo_extents are set proportional to curve domains
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2026-04-23 23:27:57 +02:00 |
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3f233a176f
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feat: noise modifier will only add height
Or remove height with a negative amplitude
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2026-04-22 22:22:59 +02:00 |
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20de012dca
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feat: added NormalMultiply composite mode
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2026-04-22 22:22:46 +02:00 |
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5bfee1b185
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chore: added noise amplitude to noise modifier
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2026-04-22 01:21:49 +02:00 |
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dd7697f690
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chore: terrain no longer updates at runtime (only editor)
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2026-04-22 00:55:30 +02:00 |
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92f333705d
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feat: implemented noise modifier
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2026-04-22 00:55:21 +02:00 |
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8e1d16c038
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fix: reducing number of push_changed load
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2026-04-19 23:18:03 +02:00 |
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44314cfeb0
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feat: sub modifier composite blend modes
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2026-04-19 22:01:53 +02:00 |
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8c61749ea4
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chore: ticked off terrain modifiers
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2026-04-19 15:28:31 +02:00 |
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2ce578dbcf
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chore: cleanup of unused includes
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2026-04-19 15:26:34 +02:00 |
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39d84347ee
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chore: separated terrain modifiers into own files
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2026-04-19 15:24:11 +02:00 |
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275870c4e6
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chore: cleanup to terrain modifiers
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2026-04-19 14:55:20 +02:00 |
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d4347d3d9c
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fix: transformation math and bounds calc for path modifier
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2026-04-19 14:31:07 +02:00 |
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61815d2438
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feat: path actually affects terrain now
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2026-04-18 17:07:57 +02:00 |
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8acdde628f
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chore: clarifying pass on TerrainModifierPath
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2026-04-17 23:43:56 +02:00 |
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f0917d0df3
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fix: performance problem with rewritten curve mod
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2026-04-17 15:47:17 +02:00 |
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847c341d9e
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feat: SharedMutex is_locked; use of binary mtx
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2026-04-17 15:46:35 +02:00 |
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5b38bd6765
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chore: moved sharedmtx lock impl to cpp file
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2026-04-17 13:05:45 +02:00 |
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0e7209e6e6
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chore: simplified weight calculation in new paths
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2026-04-16 23:27:36 +02:00 |
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d352808154
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feat: changed all terrain modifiers to use scoped locks
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2026-04-16 23:13:12 +02:00 |
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cac2a1288f
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chore: adjusted line modifier
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2026-04-16 11:52:57 +02:00 |
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cb44c4a2fc
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chore: clarification
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2026-04-13 12:53:34 +02:00 |
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2ba9a671e3
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feat: end threads & don't process with no work
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2026-04-10 16:28:22 +02:00 |
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082ce69605
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feat: threads only run while needed
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2026-04-05 18:53:50 +02:00 |
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b738f076c2
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feat: caching meshes and heightmaps
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2026-04-05 18:18:59 +02:00 |
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7dd18810c3
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chore: TODO.org for terrain module
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2026-04-05 15:21:18 +02:00 |
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c8fa001126
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feat: TerrainModifierComposite
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2026-04-05 14:36:12 +02:00 |
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01d57480c5
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fix: path nodes are only evaluated in-tree
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2026-03-10 13:07:01 +01:00 |
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da0419bc13
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fix: no gaps in terrain collision time/space
Terrain collision is generated before the first _process
Terrain collision is generated from and to the edges of chunks with no
gaps inbetween
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2026-03-09 11:28:17 +01:00 |
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9ea423a2cb
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chore: removed untaken branches
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2026-03-07 11:02:15 +01:00 |
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becef85f20
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feat: terrain mesh material
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2026-03-03 22:57:41 +01:00 |
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9c8f160edd
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fix: lines cannot be 0 length
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2026-03-03 21:37:05 +01:00 |
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0446f302f7
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chore: improved smoothness of paths
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2026-03-03 18:16:18 +01:00 |
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e2207eec68
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fix: check if threads are started before waiting
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2026-03-03 16:48:49 +01:00 |
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0f5539ebc0
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fix: threads don't idle while inactive
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2026-03-03 16:44:58 +01:00 |
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a214291c2f
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chore: adjusted terrain modifier logic
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2026-03-03 12:54:35 +01:00 |
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7a2ed4a785
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feat: paths support 1 curve
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2026-03-03 10:30:54 +01:00 |
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fac1f4c733
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feat: implemented smooth paths
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2026-03-02 23:29:32 +01:00 |
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9ea66df220
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feat: WIP improved turns on path modifier
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2026-03-01 23:01:08 +01:00 |
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73ddf09b98
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feat: improved path modifier mesh generation
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2026-02-27 23:06:06 +01:00 |
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31a9986066
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feat: WIP terrain path modifiers
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2026-02-27 18:01:14 +01:00 |
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56c244ee57
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feat: replaced sample_baked with sample
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2026-02-26 20:37:13 +01:00 |
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0ca27ed61e
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chore: minor TerrainModifier::blend optimisation
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2026-02-26 20:28:09 +01:00 |
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65bf506f0b
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feat: removed practically unneeded properties
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2026-02-26 20:24:25 +01:00 |
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2efd3d2ddf
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chore: removed some unneeded whitespace
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2026-02-25 23:44:41 +01:00 |
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f0e63a1142
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fix: chunk gets removed from tree before deleting
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2026-02-25 23:11:32 +01:00 |
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0d982a751c
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fix: rebuilding grid fully stops threads first
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2026-02-25 23:05:03 +01:00 |
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1e44fcd09f
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feat: apply_mesh for chunks is smeared over frames
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2026-02-25 22:42:07 +01:00 |
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