clay/renderers/ncurses/README.md
Seintian e89f3d15e9 feat(ncurses): event-driven scrolling & font styling
- Update `renderers/ncurses/clay_renderer_ncurses.c`:
  - Export `CLAY_NCURSES_KEY_SCROLL_UP` and `CLAY_NCURSES_KEY_SCROLL_DOWN` key codes.
  - Modify `Clay_Ncurses_ProcessInput` to map mouse wheel events (`BUTTON4`, `BUTTON5`) to these key codes.
  - Update `Clay_Ncurses_OnClick` to trigger on `CLAY_POINTER_DATA_PRESSED_THIS_FRAME` for immediate feedback.

- Update `examples/ncurses-example/main.c`:
  - Handle `CLAY_NCURSES_KEY_SCROLL_UP/DOWN` in `App_ProcessInput` to drive `_appState.scrollDelta`.
  - Simplify `HandleHelpToggleClick` to toggle visibility directly.
  - Apply bold and underline font styles to sidebar items.
  - Convert input processing to a `while` loop to process all pending events per frame.
2025-12-29 20:33:20 +01:00

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Markdown

# Clay Ncurses Renderer
This directory contains a backend renderer for [Clay](https://github.com/nicbarker/clay) that targets the terminal using the `ncurses` library. It allows you to build text-based user interfaces (TUI) using the same Clay layout engine used for graphical applications.
## Features
- **Responsive Layouts in the Terminal**: Use flex-box like layout rules to organize text and panels in a terminal window.
- **Color Support**:
- Automatically matches Clay's `RGB` colors to the nearest available terminal color.
- Supports **256-color** terminals (xterm-256color) for richer palettes.
- Graceful fallback to standard 8 ANSI colors for older terminals.
- **UTF-8 Support**: Correctly measures and renders multibyte characters (assuming the terminal is configured for UTF-8).
- **Primitives Supported**:
- `Rectangle`: Renders as solid blocks of color.
- `Text`: Renders colored text.
- `Border`: Renders lines using ACS (Alternate Character Set) box-drawing characters, supporting rounded corners and different line styles where possible.
- `Scissor/Clipping`: Fully supports nested clipping rectangles (e.g., for scroll containers).
- **Input Handling**:
- sets up standard ncurses input modes (cbreak, noecho, keypad).
- Enables mouse event reporting.
## Usage
To use the ncurses renderer in your Clay application:
### 1. Include the Renderer
```c
#define CLAY_IMPLEMENTATION
#include "clay.h"
#include "renderers/ncurses/clay_renderer_ncurses.c"
```
### 2. Initialization
Initialize the renderer before your main loop. This sets up the terminal screen, colors, and input modes.
```c
Clay_Initialize(arena, (Clay_Dimensions){0,0}, (Clay_ErrorHandler){NULL});
Clay_SetMeasureTextFunction(Clay_Ncurses_MeasureText, NULL);
Clay_Ncurses_Initialize();
```
### 3. Rendering Loop
In your main loop, update the layout dimensions based on the terminal size, run the layout, and then pass the render commands to the ncurses renderer.
```c
while (!shouldQuit) {
// 1. Get current terminal size
Clay_Dimensions dims = Clay_Ncurses_GetLayoutDimensions();
Clay_SetLayoutDimensions(dims);
// 2. Handle Input
int key = Clay_Ncurses_ProcessInput(stdscr);
if (key == 'q') break;
// 3. Define Layout
Clay_BeginLayout();
// Example: Clickable Element
CLAY(CLAY_ID("Clickable"), {0}) {
Clay_Ncurses_OnClick(MyCallback, myData);
CLAY_TEXT(CLAY_STRING("Click Me"), CLAY_TEXT_CONFIG({0}));
}
Clay_RenderCommandArray commands = Clay_EndLayout();
// 4. Render
Clay_Ncurses_Render(commands);
}
```
### 4. Input & Interaction
The renderer provides helper functions to easy integration of mouse interactions:
- **`Clay_Ncurses_ProcessInput(WINDOW *window)`**: Call this instead of `getch` or `wgetch`. It handles mouse events (including scroll wheel mapping to `Clay_UpdateScrollContainers`), updates the internal Clay pointer state, and returns the key code for your application to handle.
- **`Clay_Ncurses_OnClick(void (*userData)(...), void *userData)`**: A helper to attach a click listener to the current element. It uses `Clay_OnHover` internally. Your callback function should check if `pointerInfo.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME` for instant click feedback.
### 5. Font Styling
You can apply **Bold** and **Underline** styles using the `fontId` configuration in `CLAY_TEXT`.
Use the provided macros:
```c
CLAY_TEXT(CLAY_STRING("Bold Text"), CLAY_TEXT_CONFIG({ .fontId = CLAY_NCURSES_FONT_BOLD }));
CLAY_TEXT(CLAY_STRING("Underline"), CLAY_TEXT_CONFIG({ .fontId = CLAY_NCURSES_FONT_UNDERLINE }));
CLAY_TEXT(CLAY_STRING("Both"), CLAY_TEXT_CONFIG({ .fontId = CLAY_NCURSES_FONT_BOLD | CLAY_NCURSES_FONT_UNDERLINE }));
```
### 6. Cleanup
Restore the terminal to its normal state before exiting.
```c
Clay_Ncurses_Terminate();
```
## Compilation
You must link against the `ncurses` (and potentially `tinfo`) library.
```bash
gcc main.c -lncurses -o my_app
```
On some systems attempting to use wide characters/UTF-8 might require linking `ncursesw` instead:
```bash
gcc main.c -lncursesw -o my_app
```
## How it Works
The renderer maps Clay's floating-point coordinate system to the integer grid of the terminal.
- **Cell Size**: It assumes a logical "pixel" size for each character cell (defaults to 8x16 internally) to map Clay's high-precision layout to character columns and rows.
- **Double Buffering**: It uses ncurses' standard buffering mechanisms (`refresh()`) to prevent flickering during updates.
- **Clipping**: It uses a software scissor stack to determine visibility, as terminals do not natively support arbitrary clipping regions for drawing commands.
## Limitations
- **Images**: Rendering images is not currently supported.
- **Fonts**: Text size is fixed to the terminal's cell size. `fontSize` configs are ignored for layout measurement, though they affect the logical ID generation.
- **Pixel Precision**: Since the output is quantized to character cells, fine-grained pixel alignment (e.g., a 1px shift) will snap to the nearest cell boundary.