multi-screen-projector/engine/thirdparty/msdfgen/core/save-fl32.h
2025-03-13 08:40:48 +00:00

13 lines
257 B
C++

#pragma once
#include "BitmapRef.hpp"
namespace msdfgen {
/// Saves the bitmap as an uncompressed floating-point FL32 file, which can be decoded trivially.
template <int N>
bool saveFl32(const BitmapConstRef<float, N> &bitmap, const char *filename);
}