multi-screen-projector/engine/thirdparty/jolt_physics/Jolt/Physics/Collision/BackFaceMode.h
2025-03-13 08:40:48 +00:00

17 lines
468 B
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
JPH_NAMESPACE_BEGIN
/// How collision detection functions will treat back facing triangles
enum class EBackFaceMode : uint8
{
IgnoreBackFaces, ///< Ignore collision with back facing surfaces/triangles
CollideWithBackFaces, ///< Collide with back facing surfaces/triangles
};
JPH_NAMESPACE_END