multi-screen-projector/engine/servers/rendering/renderer_rd/shaders/effects
2025-03-13 08:40:48 +00:00
..
fsr2 Initial commit 2025-03-13 08:40:48 +00:00
blur_raster.glsl Initial commit 2025-03-13 08:40:48 +00:00
blur_raster_inc.glsl Initial commit 2025-03-13 08:40:48 +00:00
bokeh_dof.glsl Initial commit 2025-03-13 08:40:48 +00:00
bokeh_dof_inc.glsl Initial commit 2025-03-13 08:40:48 +00:00
bokeh_dof_raster.glsl Initial commit 2025-03-13 08:40:48 +00:00
copy.glsl Initial commit 2025-03-13 08:40:48 +00:00
copy_to_fb.glsl Initial commit 2025-03-13 08:40:48 +00:00
cube_to_dp.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_downsampler.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_downsampler_inc.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_downsampler_raster.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_filter.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_filter_raster.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_roughness.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_roughness_inc.glsl Initial commit 2025-03-13 08:40:48 +00:00
cubemap_roughness_raster.glsl Initial commit 2025-03-13 08:40:48 +00:00
fsr_upscale.glsl Initial commit 2025-03-13 08:40:48 +00:00
luminance_reduce.glsl Initial commit 2025-03-13 08:40:48 +00:00
luminance_reduce_raster.glsl Initial commit 2025-03-13 08:40:48 +00:00
luminance_reduce_raster_inc.glsl Initial commit 2025-03-13 08:40:48 +00:00
motion_vector_inc.glsl Initial commit 2025-03-13 08:40:48 +00:00
motion_vectors.glsl Initial commit 2025-03-13 08:40:48 +00:00
motion_vectors_store.glsl Initial commit 2025-03-13 08:40:48 +00:00
resolve.glsl Initial commit 2025-03-13 08:40:48 +00:00
roughness_limiter.glsl Initial commit 2025-03-13 08:40:48 +00:00
screen_space_reflection.glsl Initial commit 2025-03-13 08:40:48 +00:00
screen_space_reflection_filter.glsl Initial commit 2025-03-13 08:40:48 +00:00
screen_space_reflection_inc.glsl Initial commit 2025-03-13 08:40:48 +00:00
screen_space_reflection_scale.glsl Initial commit 2025-03-13 08:40:48 +00:00
SCsub Initial commit 2025-03-13 08:40:48 +00:00
shadow_frustum.glsl Initial commit 2025-03-13 08:40:48 +00:00
sort.glsl Initial commit 2025-03-13 08:40:48 +00:00
specular_merge.glsl Initial commit 2025-03-13 08:40:48 +00:00
ss_effects_downsample.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssao.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssao_blur.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssao_importance_map.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssao_interleave.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssil.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssil_blur.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssil_importance_map.glsl Initial commit 2025-03-13 08:40:48 +00:00
ssil_interleave.glsl Initial commit 2025-03-13 08:40:48 +00:00
subsurface_scattering.glsl Initial commit 2025-03-13 08:40:48 +00:00
taa_resolve.glsl Initial commit 2025-03-13 08:40:48 +00:00
tonemap.glsl Initial commit 2025-03-13 08:40:48 +00:00
vrs.glsl Initial commit 2025-03-13 08:40:48 +00:00