generated from hertog/godot-module-template
115 lines
4.2 KiB
C++
115 lines
4.2 KiB
C++
/**************************************************************************/
|
|
/* nav_map_iteration_3d.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef NAV_MAP_ITERATION_3D_H
|
|
#define NAV_MAP_ITERATION_3D_H
|
|
|
|
#include "../nav_rid.h"
|
|
#include "../nav_utils.h"
|
|
#include "nav_mesh_queries_3d.h"
|
|
|
|
#include "core/math/math_defs.h"
|
|
#include "core/os/semaphore.h"
|
|
|
|
struct NavLinkIteration;
|
|
class NavRegion;
|
|
struct NavRegionIteration;
|
|
struct NavMapIteration;
|
|
|
|
struct NavMapIterationBuild {
|
|
Vector3 merge_rasterizer_cell_size;
|
|
bool use_edge_connections = true;
|
|
real_t edge_connection_margin;
|
|
real_t link_connection_radius;
|
|
gd::PerformanceData performance_data;
|
|
int polygon_count = 0;
|
|
int free_edge_count = 0;
|
|
|
|
HashMap<gd::EdgeKey, gd::EdgeConnectionPair, gd::EdgeKey> iter_connection_pairs_map;
|
|
LocalVector<gd::Edge::Connection> iter_free_edges;
|
|
|
|
NavMapIteration *map_iteration = nullptr;
|
|
|
|
int navmesh_polygon_count = 0;
|
|
int link_polygon_count = 0;
|
|
|
|
void reset() {
|
|
performance_data.reset();
|
|
|
|
iter_connection_pairs_map.clear();
|
|
iter_free_edges.clear();
|
|
polygon_count = 0;
|
|
free_edge_count = 0;
|
|
|
|
navmesh_polygon_count = 0;
|
|
link_polygon_count = 0;
|
|
}
|
|
};
|
|
|
|
struct NavMapIteration {
|
|
mutable SafeNumeric<uint32_t> users;
|
|
RWLock rwlock;
|
|
|
|
Vector3 map_up;
|
|
LocalVector<gd::Polygon> link_polygons;
|
|
|
|
LocalVector<NavRegionIteration> region_iterations;
|
|
LocalVector<NavLinkIteration> link_iterations;
|
|
|
|
int navmesh_polygon_count = 0;
|
|
int link_polygon_count = 0;
|
|
|
|
// The edge connections that the map builds on top with the edge connection margin.
|
|
HashMap<uint32_t, LocalVector<gd::Edge::Connection>> external_region_connections;
|
|
|
|
HashMap<NavRegion *, uint32_t> region_ptr_to_region_id;
|
|
|
|
LocalVector<NavMeshQueries3D::PathQuerySlot> path_query_slots;
|
|
Mutex path_query_slots_mutex;
|
|
Semaphore path_query_slots_semaphore;
|
|
};
|
|
|
|
class NavMapIterationRead {
|
|
const NavMapIteration &map_iteration;
|
|
|
|
public:
|
|
_ALWAYS_INLINE_ NavMapIterationRead(const NavMapIteration &p_iteration) :
|
|
map_iteration(p_iteration) {
|
|
map_iteration.rwlock.read_lock();
|
|
map_iteration.users.increment();
|
|
}
|
|
_ALWAYS_INLINE_ ~NavMapIterationRead() {
|
|
map_iteration.users.decrement();
|
|
map_iteration.rwlock.read_unlock();
|
|
}
|
|
};
|
|
|
|
#endif // NAV_MAP_ITERATION_3D_H
|