multi-screen-projector/project/player/bullet.gd
2025-03-13 10:06:36 +01:00

16 lines
218 B
GDScript

class_name Bullet
extends RigidBody2D
var disabled = false
func _ready():
($Timer as Timer).start()
func disable():
if disabled:
return
($AnimationPlayer as AnimationPlayer).play("shutdown")
disabled = true