multi-screen-projector/engine/modules/sequester/client_window.h
Jan van der Weide 38409781c3 chore: progress
2025-04-28 20:28:15 +02:00

13 lines
186 B
C++

#ifndef CLIENT_WINDOW_H
#define CLIENT_WINDOW_H
#include "scene/main/window.h"
class ClientWindow : public Window {
GDCLASS(ClientWindow, Window);
};
#endif // !CLIENT_WINDOW_H